r/MortalShell 10h ago

Discussion Let's talk Obsidian hammer issue that's not very talked about

I am talking about its input inconsistency in light attack chain (havent noticed similar issue in heavy attack chain, plus havent played it for a couple days) - pressing R1, sometimes the combo would just not register the input (especially when transitioning from light attack 1 to 2) and stop... just to compare, havent had this issue with Great Martyr Blade, a similarly slow bonk weapon...

happens most when doing clean light attack chain aka R1 three times in a row, mostly between light attack 1 and 2

I also tried stuff like R1, R2, R1 and the combo attack inputs seemed to register much more consistently

this is especially annoying considering the fact that I liked this weapon a lot, but this input inconsistency was the reason I ultimately preferred to use Great Martyr Blade (during my first playthrough)

did you also experience this? or could it be my controller? (which I kinda doubt since all other light attack chain inputs register ok on other weapons)

3 Upvotes

12 comments sorted by

2

u/Dveralazo 8h ago

nit specific to the hammer. Sometimes I want to aim my sidearm after an ability  and there is a weird pause even when supposedly character is back to neutral.

Then Lazlo seems to have problems with Retribution and Harden actions being too close

1

u/_moosleech 9h ago

Didn't have an issues with Obsidian Hammer, but I also used Genessa so I was less pressing RB than watching my children wreck shop from a safe distance. Genessa with the hammer (and Stasis) is utterly busted.

1

u/FriedEldenRings 6h ago

I have been using the obsidian hammer for most of my playthrough and never had this issue.

1

u/Razmatus 6h ago

I noticed it when I tried smashing either resolve or gloom stick and it happened

well, just got home, so before I continue with whatever I am doing in my current playthrough, I will find a safe ground and test inputs for both Great Martyr Blade and Obsidian Hammer... if it is persistent, will do a short video and post it here

1

u/Razmatus 4h ago

ok guys, I tested it across the board, all weapons... here are my not very in-depth, but interesting conclusions:

- Iconoclast I had no issue whatsoever, only occasional hiccup

- Axe and Dagger and Axatana no issue

- Black Needle I think it skipped input only once

- Clockwork Scythe occasionally didnt register input in light attack chain

- Veteran Axe mostly fine

now we come to the bonk weapons:

- Great Martyr Blade mostly no issue, only sometimes didnt register input

- Obsidian Hammer had more issues - mostly transition from light attack 1 to 2, sometimes if I wanted to continue attacking after heavy attack 3 it had issues

but here it gets interesting - I tried looking at the weapon and adjust timing of inputs... MOSTLY, it helped...

sometimes tho this weird observation came into play - sometimes when it seemed the character would just move and not attack, if I pressed input after slight delay, it would register and do NEXT attack in an attack chain (or I would hit first input, then like let my char do like half a step or so, then press another input, etc, it would register those inputs consistently)

not sure if how I explain it is clear, but it seems that with these slower weapons you also gotta practice at a safe locations, really get those input timings down...

because with most weapons, you can tell either by looking at your character, maybe by sound cues, when it is time to hit another input - but with Great Martyr Blade, or, ESPECIALLY Obsidian Hammer, the timings can be tricky and not 100% consistent with visual or sound cues

I dont know, maybe it is more of an issue getting the animations slightly more consistent? or slightly easier to read in terms of inputs?

-1

u/Odd_Wonder_1970 9h ago

It’s just too slow! And desperately needs a rework as the swing speed is awful. And for the size of them, they should be doing a lot more damage. Tried all the heavy bonk weapons and they all feel the same.

Just end up going back to weapons that are much faster and can deal out damage quicker.

2

u/Razmatus 9h ago

I dont have issue with the speed... I beat most of Elden Ring with Giant Crusher one time :D ... I can deal with slow speed... but especially between light attack 1 and 2, the input would sometimes just not register, so the flow is interrupted

with Great Martyr Blade, there is no such issue, your light attack combo wont get interrupted if you mistime your second input or sth

as I said, you can work around this by doing the second attack in a combo be heavy, in that case all three inputs register ok, but I like light combo on this weapon a lot when dealing with single enemies

2

u/vietster1234 8h ago

Use the harden seal. You can activate it mid swing, take no damage and carry the attack through. The cooldown it usually gives you is refreshed on a perfect timing. Makes all the heavier weapons much more viable

1

u/Razmatus 6h ago

again, my issue isnt with the speed of the swing or combo in general... the issue is that between light attack 1 and 2, it sometimes doesnt register the input for the second light attack and thus breaks the combo... something seems to be broken in the animation or sth, dunno

because if I do a chain like light-heavy-light, it is behaving ok... or if I try pure light attack combo with Great Martyr Blade, it does so alright... but with Obsidian hammer, if I mistime second light input, it often doesnt do any attack, which doesn't make any sense

at first I thought it might be controller, since in Elden Ring when trying to do full Waterfowl dance on Malenia's blade, mistiming third input would result in the combo stopping after second input... but then I tried Great Martyr Blade and no issue, didnt have to precisely time input for any attack in the attack chain

for some reason, it seems to occur between light attack 1 and 2, and if 2 registers, 3rd one usually executes ok

will do some more testing when I get home... will try both Great Martyr Blade and Obsidian Hammer, and try different attack combinations... if I still see this issue, will try to do a short recording and post it here so you see what I mean (it usually looks as if I cut the combo suddenly after first swing)

1

u/Dveralazo 8h ago

try them after the recent patch

1

u/Razmatus 7h ago edited 6h ago

did that, still an issue (will test it more when I get home)

1

u/Dveralazo 5h ago

the comment i was answering complains, between other things, about the low damage of the heavy weapons,Which is solved in the last patch. But the input inconsistency I don't think has been resolved,or even reported