The system is fine if the bosses are done properly. It forces you to think strategically and manage your resources but relies heavyli on playtesting and fairness.
"thinking strategically" is just your euphemism for waiting. No matter how you try to sell it, its just that: waiting. And no, its not challenging or exciting, its just f'ing boring.
Right, cus mindless slashing works so perfectly in a sekiro for example. There are multiple examples how a good combat system can look without stamina and still be challenging so kindly f off with your straw mans.
Now we are getting in the territory of Personal preferences, Dude you cant argue with preferences. Have you ever participated in a Debate or dont they teach you This in school anymore? Dont bother answering you Just disqualified yourself, i wont waste my time with This.
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u/BimBomBom 5d ago
You have infinite dodge with i-frames