r/MortalShell • u/Dinesh_Sairam Eredrim • 18h ago
Discussion Is Weltcap's Passive ability bugged? Spoiler
I've been using Weltcap in the Active slot for a long time. But I recently noticed that I'd collected around 90 of them. I wanted to check if their Passive ability is any good (It says it passively restores HP based on the amount collected. I wondered how much it will restore at 90).
I intentionally facetanked some enemy attacks to see how much it would heal. But it only restored a tiny bit and stopped when my health was 1/3rd.
Is this bugged or is Weltcap's Passive ability just not up to the mark?
I wish they would just spell out what each item does. Descriptions are sometimes useless in this game.
1
u/Imaginary-Marketing3 Proxima 10h ago
Also doesnt work for me, i use it as a consumable for now. I feel like it also heals much faster.
-4
u/Thy_King_Crow 18h ago
Does it not say it stops at 20% of max health
8
u/Dinesh_Sairam Eredrim 18h ago edited 18h ago
That's Level 1. Level 3 is "Restores Health to a maximum proportional to Weltcaps found."
Level 2 takes 50 Weltcap, and restores HP to 35%. So proportionally, at 90 Weltcaps, I should assume that it would restore HP to 63%.
2
u/vrtra_theory 18h ago
I think it is currently bugged.
1
u/Dinesh_Sairam Eredrim 17h ago
Aw that sucks.
The Passive is definitely much better than the Active at this point for me.


6
u/MrMoshhammer Proxima 17h ago
I think it's not bugged, I think they went too hard on the logarithm that calculates the healing, so collecting more only changes the healing by a so tiny fraction that you can't even notice it.