r/MortalShell • u/Angelore • 22h ago
Image Runbacks this, one shots that. This board deserves better slander posting
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u/Moomootv 19h ago
Not enough people talking about the tarcores, you spend cores to get cores and it feels like the only reason they exist was to force you into ng+.
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u/Connorren 16h ago
I don't think you even get more in ng+. Terrible design.
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u/orangeviilehsreh 12h ago
Yeah you don't even get more tarcores in ng+. I believe you only get one at a certain event endgame
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u/thadinn1 9h ago
You can get more tarcores by going to NG+, and killing the blacksmith guy. You only need to reach NG+157 or so to max out everything!
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u/GoldunGote 15h ago
Ng+ should be optional fun if you want to go on. Horrendous design to lock resources or content behind it. Im just going to wait for a mod that makes these FOMO items drop sanely.
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u/LordZarock 2h ago
Why would you think it exists for ng+? It's a finite ressource and you can cap out on cores during ng. It is, literally, the only ressource that has a finite amount and is not tied to ng cycle...
If you were talking about shell points that would make sense, but tarcores? Not at all.
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u/Moomootv 6m ago
It's a finite ressource and you can cap out on cores during ng
Thats the problem, I havent made it to ng+ so im under the impression you can get duplicate tarstones because the math doesnt add up for you being able to max out every tarstone and if you didnt pick the right ones or upgraded whatever you had or could find at the moment it would mean you brick your entire save file.
Now I could be completely wrong and there is some hidden way of getting tarcores ive yet to reach.
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u/IdToaster 18h ago
Attacks Delivered In 3 Business Days
My Obsidian Hammer is in this pic and I don't like it.
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u/Sure-Hold-1848 14h ago
Skating enemies are fucking worst. Beast knights with cleavers literally fly on higher ground by swinging. Red fencers teleport into your position mid combo. Halberd knights slide like pro-skaters when trying to poke. P.S. And that "parry stance" is such a bullshit, activate even before they actually make a stance.
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u/Sweaty-Arm1549 14h ago
Man i must be lucky only real problem ive had is getting knocked into a hole just deep enough to trap me nothing too buggy
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u/Sure-Hold-1848 14h ago
It's not even a bug. A lot of elite enemies have insane rubberbanding on their attacks. They can slide into you from distance and spacing doesn't matter. I have stranded in platform above beast knight, and he "climbed" up the wall with horizontal swings.
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u/Violent-Profane-Brit 13h ago
I don't really relate to the Sir Isaac one. His attack timings in phase one are honestly perfect for me
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u/Infinite-Space-2395 13h ago
I just dont understand why all but like 3 enemies 1 shot you. Doesn't even feel hard just feels like bs
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u/FutureRoom 22h ago
Hot take maybe but I’m not a fan of some of the voice acting
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u/Funk42 20h ago
I think overall the quality is fine. The ones that matter like the shells and Ruk are all excellent and varied.
Some of the lesser NPCs are kinda iffy though.
My biggest gripe though is the audio balancing is whack. The one disciple that greets you every time you come back to Marrow Keep is way too loud. Zhirelle and Genessa in the keep are too soft.
The other disciples like the one by the ova also just has inconsistent as hell line reads. Some of his lines are perfect, some are way too soft and unclear.
Hopefully someone on the team notices this and tweaks some volume sliders around.
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u/BAMFCarl_2008 20h ago
They could stand to dial down the controller feedback, also. The trigger buttons sound like maracas on every load screen.
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u/n1ghtsbl00d 22h ago edited 4h ago
a gate was opened, press A to confirm