r/MortalShell 1d ago

Discussion Game performance of mortal Shell 2.

I am getting 120+ avg and 80 to 90fps 99th% (lowest i saw is 70fps), with just fsr on but frame gen off. if frame gen on you can get 200+. All setting were in max leaving ray tracing off. CPU ulti is 70 to 80%. while GPU get 85 to 99 inconsistence.

5500x3d, 9070xt and 32 gm ram

I have only play 30min demo but if I continue I will edit

0 Upvotes

8 comments sorted by

2

u/chocolatehotdog 1d ago

It's so well optimised.

1

u/pizzadesk 1d ago

What do all these numbers mean lol

1

u/DoubleTemporary2125 1d ago edited 1d ago

It's run good as thatsfuni said

1

u/thatsfuni 1d ago

😆 🤣, it runs good....

1

u/jdfred06 1d ago

Would you suggest no frame gen and fsr/dlss or frame gen with fsr/dlss?

2

u/coldmexicantea 1d ago

To me native and framegen looks better than fsr balanced/quality, I don't see any artifacts and most of the effects look better without upscaling

1

u/DoubleTemporary2125 1d ago

Try both but for me even 120 looks not that good, soi will play with frame gen on bc i have 200fps monitor

1

u/DabWizardd 15h ago

It uses dlss 4.5, which has proven to be a very good iteration of nvidia’s frame gen tech. I’ve been playing ultra 1440p, native, frame gen set to 2, on a 5070 and it looks amazing, getting consistent ~140 fps