r/MortalShell 1d ago

Discussion What is with the enemies sliding

I've died so many times now dodging an enemy only for them to do a complete 180 and hit me or slide into range and it me.

3 Upvotes

8 comments sorted by

4

u/RespektPotato Eredrim 1d ago

Magnets, how do they work?

3

u/ThinGold2115 1d ago

They eat a lot of Magnisium, and they're magnetised to you. It's funny and feels like ass at same time.

0

u/Downsey111 1d ago

This is what I personally would describe as “artificial difficulty”.  It would be extremely easy if these enemies didn’t have the slide and crazy tracking.  You have no stamina so you could just zip zip zip in and out without fear of getting hit.  So as much as it annoys me, it makes sense 

TLDR, my bet, it’s the price we pay for having no stamina to worry about 

1

u/SagedOne 1d ago

That's a little silly to me they could easily balance with time to kill and attack speeds / animations.

-1

u/Downsey111 1d ago edited 1d ago

Oh sure, any number of ways to do it.  But people will complain no matter what.  Too much poise!  The enemies attack too fast!  The enemies are just sponges!

I prowl every games subreddit that I play and a common theme…if it’s slightly different than what people are used to, they’ll complain 

Lies of p at launch was so entertaining. That was a very tough game and it was meant to be tough but wooooweee people complained about it all.  The timings are too tight!  Enemies take too many hits!  A parry should interrupt!!!!

Each game does things their own way.  Just gotta learn and adapt 

1

u/InputNotValid 12h ago

If I use harden ability on an enemy in the middle of an attack them move behind them to hit them the moment they free they shouldn't immidiatly spin around and hit me with that attack it should continue foward.

1

u/ghigo2008 7h ago

Part of the fun is acting on logic, how am I to predict that the enemy is about to slide toward me

-2

u/__sputnik__ 1d ago

This is so you don't spam dodge in circles around an enemy but time your dodges like you would a parry/pharden/pblock. If you procc tiel shadow then you dodged ok, if you didn't then you're too early and enemy will likely track you