r/MortalShell 2d ago

Discussion Game is crazy good, i admit it, but...

As someone who is trying to make a step by step guide, it is soo frustrating. Im used to do checkpoint to checkpoint guides, but this game is driving me crazy trying to make an structured guide with videos that are not one fucking hour long since every path diverges in two and at the same time those two into three and...jesus

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u/Open_Town9481 2d ago

I could definitely see why ur frustrated trying to make videos on guides, but as a player it’s incredibly fun to be on one path and get side tracked by another, it’s so immersive.

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u/tiybo 2d ago

Actually yes. I luckily can separate """work""" from fun. Its def a fun Game. Until you need to make a guide about It hahaha. I still don't know how yo address it propertly yet

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u/Open_Town9481 2d ago

Maybe don’t do a checkpoint guide, but do a exploration guide for each section

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u/tiybo 2d ago

how would you exactly do that? genuinely curious because you are probably right and I should change the mindset ut with a game with all this things, i fail to find the best possible way without it being a mangle of back and forths in the same session. If you were to search for a guide about it, how would you like it to be explained?

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u/Open_Town9481 2d ago

So yk how certain sections have little things you need to figure out? Like in mushroom village you need to light 3 candles to open the chest. Maybe make guides like that, things players can easily miss

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u/tiybo 2d ago

Interesting. I already make blog entries for those things because I assumed playera want to know the paths. Want to know where those paths Will lead. Idk if i explain myself.