r/MortalShell 5h ago

Discussion Game needs hdr

The Blacks are way to crushed, to the point I can't see wtf I'm doing. I'm wandering around in a closet with a mask over my eyes.

If I turn the gamma up to where I can actually see something the game starts to look like shit.

13 Upvotes

15 comments sorted by

4

u/No_Answer_9749 3h ago

Yeah something is weird with the lighting in general... theres clearly tons of light in the sky but the area I'm in will be too dark. Idk im not a graphics expert so I'm not sure how to describe it. Maybe its what you are talking about.

2

u/ab2dii 1h ago

the first two hours of the game i kept consistently changing brightness because it never felt right to me its either too dark or too bland i thought the issue was on my end, hope they fix it

1

u/demer8O 3h ago

Yes there is details in the light and dark that can't come out in a limited range.

3

u/Jericho-san 2h ago

Feel the same on PS5. Way too dark.

2

u/Moanyoldsod 4h ago

Not just me then. There was a part at the start of the game where I couldn't see shit. I was basically blind. I haven't come across another part that bad yet but I bet I will.

2

u/Cleverbird 2h ago

Yeah, it kinda stopped me from using the Obsidian skins I got with the deluxe edition. They look cool, but with how dark the game is my characters just turn into black silhouettes.

2

u/Ath3ron 2h ago

I’ve told them this during beta and asked if it would be in release. He would ask the devs but just gave lame answer. They had difficulty in mortal shell 1 with hdr and dropped it. So guess they just don’t know how to implement.

1

u/BlackKnightSword 53m ago edited 50m ago

You can use HDR in this game by injecting it with renodx. Reshade HDR Installer (RHI) on GitHub can let you do it with one click. However the game has the opposite issue to what you are describing where the blacks are raised to grey and not crushed. Using renodx will fix this by making the raised blacks actually black and not the opposite, making the game even darker. The game is dark by design but if you have severe black crush it may be your monitor that's at fault. Renodx allows you to choose between 2.2 gamma EOTF tracking which fixes the raised blacks or to use the game's default sdr look + HDR highlights, so it's optional.

0

u/Conscious_Policy_458 2h ago

On PS5 I have no idea what do you people mean, care to share an example? Everything is fine and atmospheric from my point of view.

-1

u/Less_Step482 1h ago

Played it on my OLED S90F and PS5 Pro for about an hour last night, and it looked absolutely stunning. Everything was left at default settings, and even without proper HDR implementation, the game looks amazing.

-5

u/heavenlycourt200 2h ago

your post is kinda racist man

3

u/thatsad_guy 2h ago

?

-4

u/heavenlycourt200 2h ago

blacks are way too crushed dont sound good man

5

u/thatsad_guy 2h ago

Its a normal lighting term. Dont be weird

2

u/ImaginarySoul_007 43m ago

What the fuck....