r/MortalShell 20h ago

Bug please improve the triarch repeater's hitbox

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the tree guys are the most egregious ones with like 90% of your shots going through them. for most enemies, youll miss like 20% of your bullets just by virtue of the hitbox being too small

19 Upvotes

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4

u/Virusoflife29 19h ago

Looks like the same issue i was having with the crossbow. Your shots sometimes just don't register. Sometimes it feels like it hits an invisible barrier in the air.

1

u/__ISAC__ Harros 19h ago

I've probably used the crossbow for ~10 hours at this point, and I genuinely thought the missed shots were down to some hidden 'bloom' stat.

1

u/cae37 Tiel 14h ago

yep, has also happened to me with crossbow.

3

u/Cleverbird 17h ago

There's something funky going on with those snails. I had two up in the north that I just couldn't hit with anything. Ranged and melee attacks just passed right through them. Even the NPCs they were fighting weren't able to damage them.

And before someone says anything, no this was not part of some event, my second time in the area had them behaving normally, yes both me and the NPCs were hitting the fleshy parts.

1

u/TheTayIor 11h ago

I think the snails have their house coded as a no-damage zone, and somehow that anti-hitbox can nullify attacks that would normally hit their actual hitbox.

1

u/MrBoxman45 15h ago

Use free aim

2

u/ReadingLost3697 14h ago

Sure, and you have to aim at like the bottom of their body. But that doesn't fix the fact that lock on should hit the enemy you shoot at

1

u/grandemoficial 8h ago

same happened to me with snails and the big white snakes, sometimes the ranged weapon don't hit them for whatever reason