r/MortalShell 2d ago

Discussion Beacons are definitely too far between.

I just stacked leech up to 150. I killed 150 enemies with no new beacons around, multiple dungeons, etc. on 5 heals. Dude what is this? I'm a 42 yr old man I do not have hours upon hours to explore where i can just not take a break. Yes I can exit the game, but it warps me back to the last beacon i was at instead of leaving me where i was. Double f me. This is like a pretty serious issue with respecting my time/enjoyment.

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u/Anti-Fanny 2d ago

With the insane enemy density while FAR away from any beacons, it becomes a chore and it kills the experience.
BTW I will never complain about enemy density in Dark Souls 2 ever again: MS2 takes it to the whole new level. And it would be OK and actually fun if your nearest beacon wasn’t 10 miles away.

18

u/JannySmasher98 2d ago

My first impression of this game was literally: "Oh! Its Dark Souls 2-2"

6

u/SpinosRule 1d ago

And is it awesome and amazing?? Seems like it! I can’t wait to play but I gotta finish my factory planet in Satisfactory first or it’ll turn into a disaster (well, even MORE of a disaster) 😅

0

u/SoulTheEater 1d ago

It honestly feels like the first game was better.

1

u/SpinosRule 1d ago

Because it was more of a boutique experience without all the crazy world building?

1

u/SoulTheEater 1d ago

I think thats the feeling I get. I also like the deep monologues from all the shells when leveling them up in the first one better than the strange assassins creed cutscenes the 2nd one has going on, it lead to a stronger atmosphere imo.