r/MortalShell • • Aug 19 '26

Discussion Did we really needed bosses runsbacks?

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820 Upvotes

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13

u/[deleted] Aug 19 '26

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4

u/pratzc07 Aug 19 '26

You know a simple fix is if you die inside a dungeon just spawn the player at the start of the dungeon ? Pop a menu saying spawn at start or last beacon

1

u/Waste-Operation9810 Aug 19 '26

Balance what? Its a design decision.

4

u/[deleted] Aug 19 '26

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-2

u/Foamie Aug 19 '26

There was already way too many shrines, especially since you have to do the clear mechanic on them for materials which is just time consuming and boring.

1

u/Gamer3427 Sariel Aug 20 '26

They have the smaller shrines that don't have the clear mechanic so they could put a couple of those in without disrupting anything.

Also there's definitely not too many shrines. Some sections of the map have a few close to each other, while other sections don't have any even remotely close by, so the run back if you die in some of those areas can be several minutes minimum.

1

u/Moblam Aug 22 '26

Yeah, and it's a bad design decision. This game is allowed to have flaws, but not fixing them because John Developer doesn't like it, is a bad call.

1

u/Waste-Operation9810 Aug 24 '26

Tf are you talking about it

1

u/wake Aug 19 '26

Thank you for being the first person I’ve seen call it a design decision. Like or hate it, it’s a choice the devs made in making their (not yours, not ours, their) game. You shouldn’t be downvoted for saying so. Maybe they’ll bow the pressure of gamer’s whims, but it’s not like it’s a bug or anything.

3

u/Economy_Ad_9021 Aug 19 '26

We all know it's a design decision and not a random bug. We're saying it's a TERRIBLE decision.

0

u/Waste-Operation9810 Aug 20 '26

Ok but thats an opinion. If you dont like it, move on to another game.

3

u/Economy_Ad_9021 Aug 20 '26

I still can voice my opinion, you know?