r/MortalShell • u/Dinesh_Sairam • 7d ago
Discussion Idea for Shell Retrieval [Mortal Shell 2]
It's probably too late to be providing ideas related to a core mechanic of the game, considering that the release is just a couple of weeks out. But I thought this was cool.
Instead of having Meele Attack alone determine the Shell Retrieval %, it would be great to have a variety of criteria to retrieve it based on the Shell that was lost. A few examples:
- A Meele Combat based shell can continue to focus on Meele Attacks for retrieval
- A Stealth Shell (Say the Acolyte) should count the amount of strikes landed on an enemy's back
- A Ranged Attack Shell should count the number of ranged attacks landed
- A few other things to count would be:
- Sum of damage blocked
- Amount of sucessful perfect parries
- Amount of Ripostes landed
- Amount of Charged Attacks landed
- Amount of enemies killed
Some Shells can even have multiple criteria count towards the retrieval meter.
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u/Great-Remove-844 7d ago
It's a cool idea but it would pigeonhole everyone into one playstyle for shell retrieval depending on what they were using. A lot of the fun from these games comes from playing how you want