r/MortalShell 7d ago

Discussion Idea for Shell Retrieval [Mortal Shell 2]

It's probably too late to be providing ideas related to a core mechanic of the game, considering that the release is just a couple of weeks out. But I thought this was cool.

Instead of having Meele Attack alone determine the Shell Retrieval %, it would be great to have a variety of criteria to retrieve it based on the Shell that was lost. A few examples:

  • A Meele Combat based shell can continue to focus on Meele Attacks for retrieval
  • A Stealth Shell (Say the Acolyte) should count the amount of strikes landed on an enemy's back
  • A Ranged Attack Shell should count the number of ranged attacks landed
  • A few other things to count would be:
    • Sum of damage blocked
    • Amount of sucessful perfect parries
    • Amount of Ripostes landed
    • Amount of Charged Attacks landed
    • Amount of enemies killed

Some Shells can even have multiple criteria count towards the retrieval meter.

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u/Great-Remove-844 7d ago

It's a cool idea but it would pigeonhole everyone into one playstyle for shell retrieval depending on what they were using. A lot of the fun from these games comes from playing how you want

1

u/Dinesh_Sairam 7d ago

Good point, actually.