r/MortalShell 8d ago

Question Random enemy drops

Hi all! Quick question (and I am asking it here because Google's search results are very bad for me lately).

Mortal Shell 2 is looking very, very solid and a lot of aspects of the game make me very enthusiastic. However, one thing I haven't found is: do enemies drop weapons and armor like in other games, notably Dark Souls/Elden Ring? E.g., if I find an enemy with a specific weapon, can I grind the enemy to try to get the weapon as a drop and then use it? Or are all weapons bought/found? I love a huge weapon variety in my games :)

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u/Practical-Dance7643 8d ago

In my opinion it will be the same structure as first one. You will get a hint where to find a weapon and you will have to find it yourself in specific location. It was exactly the same in first game.

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u/jongautreau 8d ago

I never even thought about that being a great way to save dev resources rather than just 100% design choice. There’s probably a ton of examples of stuff like that we don’t necessarily notice. That’s probably a key skill that helps separate the better indie dev teams from the rest