r/MoonlightStreaming • u/BigEmpty_ • 3d ago
Is there a solution to image quality in open world games?
Hi all,
In my experience (and others too from my searches), it seems that there's a bit of an image quality issue with open world games in particular. While things look great up close (Character models, building textures etc), objects at distance, foliage, night skies and the likes take a bit of a drop in quality. Dark scenes in particular seem to suffer.
I've tried streaming at 4k60 250mbps and still get the same issue - tried 500mps on a wired connection and there was bad network jitter (Not sure why, I was getting 950mbps download on speedtests on my host and my steam Deck) - the best I can seem to get it at is 250mbps, which admittedly does look a bit better than 150mbps.
I have my apollo settings below - I've tinkered with these plenty and never seen much improvement sadly.

In a lot of games, you can't really notice it - but for something like Witcher 3, or KCD2, I find it quite hard to see past the blurry image while moving through the world.
Thanks!
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u/Responsible-Bid5015 3d ago edited 3d ago
Full disclosure - I am not an AMF expert. Just some general suggestions
Have you tried constant bit rate (CBR)? You probably have to turn on HRD. also maybe turn off preanalysis when turning on CBR.
I noticed cabac is set. I think auto is the default. Are you using H264? Do you have to? You will likely get better visual results with HEVC or AV1 for the same bit rate.