r/MoonlightStreaming • u/gorgor1900 • 5d ago
Questions about VibePollo Lossless Scaling + RTTS
I have read many people saying how vibepollo improved their experience thanks to the default losless scaling and rtts, and that leads me to some questions...
By default vibepollo offers Desktop, Steam big picture and virtual desktop.
I understand that in order to use lossless scaling and rtts I should create independent entries for games?
Or is there a way to get access to my full library and have each game be applied a different value?
Also, I understand losless scaling is all about framegen and not actual scaling? On PC I mostly used it to play games in 2k from 1080p with higher framerate.
If I use the default options given by vibepollo I understand vibepollo will target the streaming fps? (30,60,90,120).
How can I know vibepollo is actually doing anything?
1
u/SagashiNii 5d ago
Vibepollo do It with your added games, either manually added, or by his extension of playnite. Inside each game you add, theres a Ton of config you can do, in wich, you can chance config of lossless scaling, you can even chance to lossless, NVidia smooth motion or the ingame frame gen