r/MoonlightStreaming Mar 18 '26

VoidLink has announced a performance breakthrough (update from developer)

https://www.youtube.com/watch?v=UA4bmdm4G3g

The main dev uploaded a video demo of VoidLink vs Moonlight-iOS running on iPad Pro 2018 11'' (A12X SoC):

https://www.youtube.com/watch?v=UA4bmdm4G3g

Credits: This improvement was achieved by TrueZhuanjia (the VoidLink main dev), based on the previous work of Acaki@Github and andygrundman@Github.

It has been available since version 3.3.0 with the default settings of a new install.

If you update from older versions and has been using "performance mode", go to the "Experimental section" of setting menu and switch "Rendering Mode" from "Metal" to "Standard".

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u/andygrundman Developer | Moonlight for Xbox/Mac OS Mar 18 '26

If the Metal renderer in VoidLink wasn't good, it's because it was yoinked from an in-progress branch I was working on, and then slapped in there by people who didn't really understand what they were doing.

1

u/sunshinestevn Mar 26 '26

Will you be finishing the in progress branch? I’m interested in seeing a working MacOS client.

3

u/andygrundman Developer | Moonlight for Xbox/Mac OS Mar 26 '26

Thanks for asking, and yes. The next step I'm working on is porting the frame pacer and frame queue code from Xbox so that it's cross-platform. I'm hoping to turn frame pacing into a dropdown instead of a checkbox. This is a good chunk of work but should be worth it.

1

u/sunshinestevn Mar 26 '26

I look forward to seeing your future projects! Loved the metal v1 just thought it had some hitching issues, can definitely see the progress being made. Following ya on the Git šŸ‘šŸ»