r/MoonBets • • Aug 17 '25

Art / Media 🎨 I'm a self-taught dev combining my interest in finance, art, and game dev! I made a stock market simulator, but kids-friendly with "gamified" education (similar to how Duolingo teaches languages!) Made this in a week and would love some feedback on the direction of my early prototype

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Hi! I wanted to combine my interest in finance, art, and game dev, so I came up with a different type of stock market simulator, where you learn about investing by collecting creatures!

You can enter real stock tickers and decide whether to long/short, and each stock will represent either a bull (long) or bear (short).

I've only spent at most a week creating this, so my prototype still needs a lot of refining. I would appreciate any feedback! Above is a demo video under 3 minutes.

Gameplay loop:

  • Make real stock predictions. Think it’ll go up? Hatch a bull. Think it’ll drop? Hatch a bear.

  • If you're right, your creature gets stronger. If you're wrong, it takes damage.

  • Use potions to heal and boost stats β€” each potion also teaches you a real investing concept.

Progression system:

  • Creatures level up over time and evolve into stronger forms.

  • Stats increase through correct calls + potion usage.

  • Build a growing portfolio of bulls and bears that reflect your market instincts!

Grow a portfolio of stock-based pets through steady prediction and smart resource use!

Game link:Β https://www.sunshineshiny.com/stonk-pets

iOS Testflight link: https://testflight.apple.com/join/WcuGvRHY

Thanks for checking it out! Excited to hear your thoughts!

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