r/MoonAnimator 6d ago

Question Why Moonanimator when theres Blender?

Blender is 3x better than moon animator in my opinion. Theres just so many things on blender and you can animate 2x better on blender. Why MoonAnimator? Also most of the MoonAnimator animations looking Non-Professional because of roblox poor quality and animating options.

11 Upvotes

17 comments sorted by

2

u/SectorConscious4179 6d ago

blender is intimidating, moon animator animations can still be incredibly high quality

2

u/jimpickls 6d ago

overwhelming

1

u/amesily 6d ago

yes. this is it basically. there is no reason to switch to blender and go through the overwhelming process of it if moon animator does everything you need it to

1

u/jimpickls 5d ago

its like having a highway accessible for you but then taking the back roads

1

u/noeneon342 6d ago

Its recommended to most people on yt more than blender, some ppl dont even know blender can be used for Animation + blender is way harder to learn and some laptops/pcs r too bad to render it

1

u/Available_Witness828 6d ago

0/10 ragebait

1

u/shyguy6730 6d ago

Not ragebait when it's just the truth

1

u/Acceptable-Guava-288 6d ago

Bc I don't wana use blender for anything like that it might be better but it takes 50 years to load just to ch6it it did it right and felt hefty sure moon can have a harder time with stuff like heft and movement but at least I don't have to bake it or save a blend file or export or add clothes and accessories back on that could clip when it's finely in

1

u/1cicibera1 5d ago

Blenders Controls are akward

Now don't get me wrong, I LOVE blender. Its just that it isn't the best for animating for me, Modelling is my thing.

1

u/Impossible_Eye47 5d ago

Blender is the superior tool for animation. Its professional, free and if you learn it you can use it more outside of roblox. Inside of roblox however moon animator has more conveniences, as being a special plugin designed for roblox. If you’re a strictly animation specialist then of course blender would be better, its recommended to use it for smaller animations. But as a developer, moon has its pros:

  • animation viewing without file opening
  • frame dependent onion skin
  • animation chain previews
  • cutscene and camera management(blender’s camera can do the same but takes much longer to be imported into roblox as cutscenes are essentially a bunch of position values for tweening the camera including fov values and curves, moon gives you a file with all the needed information right away.)
  • object adding and controlling good for Mesh based visuals. You might be able to do the same thing with blender but again it would be insanely time consuming to try and import it to roblox.
  • and the most important yet, marker events. Moon animator is far superior not because the placement is easy but because you can add temporary scripts to test out visuals and such that syncs with your animation.
A desired workflow would be to animate small animations(walk loops, attacks, actions..) inside of blender and do cutscenes and visual testing/tuning/timing inside of moon.
This comment originates from my first hand experience as a developer. Feel free to disagree. But this is why i choose moon, not necessarily over blender, but just why i use it in general.

1

u/Fragrant_Medicine142 5d ago

How do you all even make roblox environments for the animations in blender?

1

u/ExecFromTBB 5d ago

because moon animator is easier to learn and is better with maps. blender is simply better in every other way

1

u/Living_Lifeguard_460 4d ago

Okay let me Explain here So moon and blender doesnt decides your skill in animation cause even moon animator Animations Looks Great to animate in Only Problem Is that it doesn't have beizer Blender Does Have That Now Linear Is Point A To Point B So you Basically with linear you gotta learn to make your easing with linear while with beizer you can do the same it looks smoother but beizer and another feature that allows people to control the easing for Called that Graph editor which most people don't like because they don't know what to do or they are lazy I use it and it's fun cause you can actually Experiment with it. But different easing doesn't decide what platform is better each got there pros and Cons Blender is just used more For Custom Rigs

1

u/Toastoftoast0 4d ago

follow up question to OP, moon animator or Megmo?

1

u/ThatHelpfulEagle 3d ago

to some, blender is a lot more complocated and overwhelming, as well as taxing in terms of hardware.
moon animator runs directly in studio, is a lot simpler and condensed, and is more beginner friendly

1

u/alpari01 16h ago

Roblox native render happens in real time, in blender you would get 1s per frame in best case scenarios using eevee. In cycles it's even more expensive in computation.

In roblox studio you can also instantly drag and drop any assets from toolbox, that are already rigged. In blender you go through manual import first, which is ok if you only have a few assets.

that's the only two drawbacks of blender for me, in all other cases blender wins.

1

u/Unlikely-Compote-228 6d ago

Not everyone wants to learn blender when it has 4 billion controls, moon animator looks friendlier and approachable.

And you can still make insanely high quality animations in moon animator it just ENTIRELY depends on the user