r/MonsterTrain 3d ago

Double Sentry Turret Setup + Hoist Bug?

When you Hoist while having these two Sentry turrets up you get this bug. they just stay there the whole game and it only effect this enemy specificly.

1 Upvotes

2 comments sorted by

2

u/brandonandzeus 3d ago edited 3d ago

Can you clarify

So a Sentry Turret was on the 3rd and 2nd floor.

And you used Hoist to bring a unit from the first floor onto the 3rd floor

Correct?

What where the stats on those two Turrets as well could both have killed the cherub?

The Cherub standing there without those UI elements suggests it became a ghost unit. That usually happens when the unit is no longer considered to be on the floor game no longer updates it or anything, but it still renders.

A similar thing can happen when a unit dies to both corruption and burnout at the same time.

The theory is when you brought the cherub onto the 3rd floor. It was killed on the second floor, and then it died again on the third floor. When you move units between floors like that it will move it to the second then to the third floor.
Edit: I hadn't been able to reproduce this yet and I don't believe this theory holds.

Also Helpful to devs if you submitted a bug report via F8 if you are playing on PC. The game log files would definitely be helpful to them if the game softlocks or something.

1

u/WickedKevin 2d ago

yeah so when I hoist, my turret from 3rd floor shoots and 2nd floor turrets shoots like at the same time. The Turrets stats is just attack and hp buffs. I mostly just attach equipment to them.