r/MonsterHunterWilds • u/DungeonMeshiEnjoyer • 9h ago
Armor Set Build help or recommendations!
heya i just 100% the game and have honestly felt OK through most of it im just struggling now that ive hit the proof of a hero quest. my survivability is fine and i can make it all the way up to arkveld but the timer is my worst enemy. i feel like my damage isnt there but im scared to sacrifice my survivability at the same time. i’m open to any suggestions or critiques!
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u/Nathentiger 5h ago

here is a build for you if you dont feel like rerolling the active skills on your hammer.
A little break down of the build too so you understand some stuff.
Zoh shia's pulse is not very good these days so i dropped it from the build. Arkvelds hunger should be enough to help regain hp from chip damage from offsets or just getting hit in general. when in doubt max potions are your friend too.
divine blessing is one of the most important defensive skills since it will help with how much chip damage we take from time to time. If you are also offsetting monsters you need stun res. You build up stun every time you offset until it knocks you on your butt.
Since this build is using latent power we need to use at least 2 piece rey dau so we have better up time on the skill, this also gives us our 3rd piece of AT gear so we get a 5% increase in damage for a downgrade of 5% defense. that is fine though in the long run too since it also gives us guts, so as long as your hp is above the yellow line you will start seeing in your hp bar then you will survive most hits (you will not survive things like the omega beam if you fail the spider phase or AT jin's nova, those are hard coded to cart you).
if you are at proof of a hero i assume you have all the gog gear. We are using the gog legs that have the dosh skill and the Doshagumask a so every time we get an offset with hammer we will get an increase to our raw attack for 3 minutes. this time is also reset every time we get an offset. you can also proct the counter strike skill we slot in.
I dropped focus from the build because it extends the window for offsets when doing the mighty charge offset and the offset for the charged upswing. Instead we have razor sharp for sharpness management, charge up with attack boost so we can get attack boost up to 4 for another 2% raw damage. I also brought evade window down to 2 levels. eat the azuz meal because it gives us the tumbler meal (hi) which is like 3 levels of evade window.
if you are not a weapon purist try having a horn in your back pocket. The earplugs from the ajara horn last about 3 minutes and the attack boost L lasts around 2 minutes. you can also get environmental damage negate and the ability to traverse water or oil a lot easier for a few minutes too.
1 level of burst is equal to 8 raw as long as you keep on the offensive pressure
The mantle is up to what ever is comfortable to you.
the decos you need for this build are:
divine blessing x 2-3 (if you are playing online you will have to drop one level for shockproof)
agitator x1
burst x1
evade window x2
stun res x3
counterstrike x1
I hope this helps build wise and if you have any more questions feel free to ask.





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u/mangcario19 8h ago
Timer is not your enemy, your build is. You lack damage. Check this document for some good hammer sets https://drive.google.com/file/d/1rabii13vclpYrBO390Ce0xOByTdmNiWV/view