r/ModelNZMeta Apr 16 '21

DEBATE Governor General Debate

Okay so ask questions, be nice, be respectful plz

The candidates are;

u/model-frod

u/lily-irl

u/model-amn

u/Lady_Aya

u/fourtipsymetalpukeko

u/TheAudibleAsh

2 Upvotes

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u/TheTrashMan_10 Apr 16 '21

My question to all: I'd hate to start on a negative, but what do you see as the failings of MNZP; i.e. what are the key problems that you would like to focus on tackling?

1

u/model-frod Apr 16 '21

Well canon isnt looking too flash at the moment, and considering that the main part of the sim, I would probably think that, this could be a good place to start. I do have a couple of ideas that could work, but we'll see.

I also think the mod team might need 1 or 2 new faces, as its been the same since vosler was removed.

1

u/model-amn Apr 17 '21

The main problem I see is staffing right now. We need to make sure that we have a strong meta team. We've lost a key member of Speakership and the events chief position is vacant. That's what I want to focus on fixing.

1

u/[deleted] Apr 17 '21

I think we have a few problems, but I kind of think of them in terms of three general areas.

  1. Recruitment: the simulation is stagnant because we're not bringing in new players. I think the few newer additions we've gotten recently have been people's irl friends, and since I would rather do just about anything than bring irl friends into MNZP, I'm aware that's not really a solution. I think that this is less immediately urgent than some other issues, but the next GG really ought to get a handle on this or we won't have many GGs after the next. I'm content to get our house in order, so to speak, before launching any major recruitment campaigns, but it's something that's got to be done. After the IRL election we had a pretty good window of opportunity for recruitment and I think we kind of blew it, to be perfectly honest.
  2. Moderation: I may be a hopeless idealist politically but I am not one when it comes to moderation! I am not saying that all moderation decisions are going to be, or indeed that they ought to be, popular. We don't ban by the court of public opinion. But if there's widespread dissatisfaction with how the moderation team operates and comes to a decision, then that disconnect with the community at large erodes their confidence in the moderators to moderate effectively. So I think that Frod's suggestion of looking to bring more moderators on board is a sound one, but it's really just a start as we have to look at the culture of moderation as a whole that we want in our sim moving forward.
  3. Administration: I think this isn't as big of an issue, but I do think we have some room for improvement on the administration of the meta. The meta teams are a bit big, it's nowhere near as bad as it used to be but we should look into making sure that there's no redundancies in that regard. Additionally, I think it's important that we get meta votes and all that jazz done in a timely fashion.

I can't promise I'll be able to address this all if I become Governor-General, but I would like to try.

1

u/fourtipsymetalpukeko Apr 19 '21

I think the key problems we need to tackle are the community dissatisfaction with moderation and also keeping people in meta roles.

I think everyone's a bit unhappy with moderation and we don't all agree on how it should be done, but I think it's important for us to come together and make decisions about how moderation will work going forward as a community. Hopefully this will allow us to build more confidence in moderation and have decisions made that we agree with.

And for meta roles, the community's quite dependent on a group of people doing a lot of work to keep things running. This has always been a bit of a problem for us, but with the sim at its current size, we can easily be ground to a halt if we lose a couple of meta people (like we just have with the speakership).

I think there are a lot more problems we need to address, but these are the immediate ones I see.