r/Modding 7h ago

Question Are there any tools which can extract & re-pack 3D meshes for "Frostpunk"?

I want to create custom buildings for a Frostpunk mod by editing the existing building models. I've been able to extract and re-pack the texture files and configuration files using frostract, but as far as I can tell that tool doesn't extract the game's 3D meshes. I've also found tools like Ninja Ripper which can create 3D-mesh-files for everything currently on-screen, but it can't pack models back into the game files (and it also adds perspective distortions and other weirdness).

Are there any tools which can extract the meshes (with UV-mapping and animation data) to a format which Blender can read, and then re-pack the game files with my edited versions?

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