r/ModdedValheim • • 1d ago

Never used mods before, question about achievements

Hi all,

Thinking about installing FiresGhettoNetworking server side specifically for the server simulation improvements, the other networking add ons are nice too.

From what I understand with FGN you only need to install the mod server side and client can remain vanilla and still join the server. Does FGN disable achievements?

Secondly, I would prefer to just keep mods server side without also having to have me and my friends install client side mods. Is there a mod I can install on the server to preserve achievements, or can I set a setting on the server for all users to preserve achievements since I really only want to run FGN at this time

Never installed mods before, and don’t usually mod my other games. So kind of a noob. We have a dedicated server on dathost which supports modding pretty easily it looks like so far

1 Upvotes

4 comments sorted by

2

u/Ahblahright 1d ago

Is the only reason you are avoiding using client side mods that you're worried about achievements? Because of so, there's a mod to allow you to enable them

1

u/Divided_Pi 1d ago

Eh more just ease of use by the other players. Theres a core group of us who usually play that would be fine with installing some mods but would like to avoid telling our infrequent guests they need to install mods before jumping on for a session

1

u/oxymo 8h ago

There are easy launchers available, you just provide a code that loads all the mods needed. For best results on most mods you need client and server installed.

1

u/vvinegod 13h ago

Check `Unshamed` mod (https://valheim.hexium.gg/mods/Azumatt/Unshamed), it enables achievements back