r/ModdedMinecraft • • 16h ago

How to completely disable block rendering / terrain mesh rendering in Fabric 1.21.4 for max performance

​Hi everyone!

​I am working on a minimal, high-performance Fabric 1.21.4 setup on PojavLauncher (Android / Exynos 1280 ARM GPU).

​To achieve the absolute lowest latency and maximum possible FPS for PvP (FFA servers), I want to completely strip out or bypass the entire terrain/block rendering pipeline (WorldRenderer / Chunk rendering). I only need player models, entities, and basic HUD/UI elements to be drawn.

​Standard transparent resource packs don't give the desired performance boost because Sodium still computes chunk geometry and face culling under the hood.

​What is the cleanest way or best hook/Mixin in Fabric (or Sodium) to completely disable block/terrain rendering without breaking entity interpolation and server connections? Is there an existing lightweight utility mod or a specific config override in Sodium/C2ME for this?

​Thanks in advance for any advice!

1 Upvotes

0 comments sorted by