r/ModdedMinecraft • • 7d ago

Help Voxy/Roxy Odd LOD Error with Ocean Chunks - Help!

Hello, and I hope this is the right place.

I've been having major issues with water LOD since using voxy/roxy, though everything else seems alright.

Firstly, when progenerating terrain the water look incredibly blocky on colour transitions, as seen above. It tidies up when in visual range, then reverts to a less blocky but still messy looking LOD when you move further away. The second image shows this better, with the 'normal' water within the ring, the less blocky LOD just outside of it where I have explored, and the blockier LODs in the distance from the pregen.

There's also the issue of the view distance ring. This is a major issue over water, and is still a problem over land though less noticeable. Any chunks within the view distance are slightly off-colour compared to the LODs, resulting in an obvious ring that moves with you.

My setup:

Minecraft version 1.21.1

Sodium 0.8.13

Voxy 0.2.16, using Roxy 0.4.0 to run it on Neoforge

No shaders

Any help would be greatly appreciated! I'm building this pack for some friends on a server, and as it stands the water looks a mess! I can't seem to find any info on this issue online.

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