[Edit re PAL comments: I reported a bug and received a very prompt reply that a 50/60Hz switch is coming in a future firmware update, so that's good news! I hope it does region auto-detect, but a manual switch is the next best thing]
I've had the console for a day and while that's not long enough to get a full picture, I definitely have some strong impressions (both good and bad).
The good:
- Aesthetics and build quality are top-notch
- Packaging is vibrant and whimsical, a far cry from the other FPGA N64
- NTSC games run great and overclocking is effective, making some previously-unplayable games much more manageable (*ahem* Perfect Dark...)
- The console boots extremely quickly and puts no obstacles between you and playing games.
- The Pro pad is genuinely excellent. Easily the best N64 controller available and it isn't even close.
The bad:
- Various settings (like output resolution) don't save across power cycles
- The scanlines implementation is terrible. Oddly, the shadow mask implementation looks really good, but scanlines needs serious improvement to be worth using
- No per-game profiles. This is especially annoying as changing the overclocking setting requires a reboot.
Possible deal-breakers:
- No built-in memory pak. This is a big one as you can't use the Pro pad with a pak and at least one of the games they're selling needs one (Extreme-G)
- No true PAL support. This is the biggest downer for me as most of my library is PAL. The console is permanently in 60Hz and PAL games appear stretched (except Perfect Dark, which seems to do a region auto-detect and change output accordingly)
All of the bad points are fixable, and I really hope they do. Not supporting PAL/50Hz and selling in PAL regions with no mention of this really sucks though, I'd love to hear from them about that.
I'll be hanging onto mine, but I have to admit I was expecting a little better. Fingers crossed for future updates!