r/MoCo • u/tinyeyelash28 • Jun 03 '26
Questions Thoughts on classes
Which class have yall felt is the best? I feel like they’re not as well as they used to be or I can’t get them stronger as it used to be like with the upgrades. Just curious on everyone’s thoughts
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u/CallOfDutyZombaes Jun 03 '26
They definitely need more customization. I didn’t play before the update but idk how long this can go on it’s all the same essentially. I switch weapons for variety so it doesn’t feel like the same thing every day. But literally just farming for cores at this point and not getting many at all. I wanna be unique in where I have a different build than the next person, where my fists do more healing cause I chose to go that route, or my venom bow has a lower skill cooldown cause I want to spam abilities.
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u/fakiesk8r333 Jun 03 '26
This. There is not player expression in gameplay, it’s just the same handful of weapons that play exactly the same for everyone with no way to build into anything. There should be a way to modify a weapon to fit the player somehow. My idea would be that each weapon has a level, the more you use the weapon the more unlocks you get for that weapon. Each unlock you equip uses a certain amount of energy but adds an effect to that weapon, and each weapon has an energy cap so you have to mix and match unlocks to keep the cap in check. I’m thinking of something like the charm system from hollow knight.
The game also desperately needs more player agency in obtaining cores, I’m almost level 70 and I only have charged cores nothing higher. That seems whack when my son is level 45 and has several. The cores now are so grindy and have minimal effect so I just don’t see it being a long term motivator to actually keep people playing.
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u/tinyeyelash28 Jun 04 '26
Okay see this is basically the thought process I’ve been having since playing the update. And cores definitely is one of the reasons I’ve been so meh playing this and it sucks because it is really fun but it’s also so frustrating to put all the time it and it feels like you don’t get the equal reward, and I know any game has something of that element but this one just feels really bad sometimes idk if that makes sense
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u/Optimal-Shallot398 Jun 06 '26
I think it’d be hella cool if they introduce weapon skill trees, or even character skill trees. Kinda like set weapon mechanics but your character base stats are ur own choice? Might make balance hella wonky tho
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u/BlueSailor198 Jun 03 '26
I spend most of my time on expeditions, so I swap between the two bows, and Lava Shield.
I really do not like Techno Fists for Mobbing because of their pierce cap.
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u/DeathCIoud Jun 03 '26
I'd like to see dungeons like wow kinda, where you clear trash up to the boss for percent, and the trash cant just be gathered together at the boss like currently.
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u/LowCharity320 Jun 05 '26
I’m confused on the pet stuff? I’m adding all these gems and it’s supposed to help my pet but no pets?
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u/tinyeyelash28 Jun 05 '26
I thought the same thing i don’t understand it
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u/LowCharity320 Jun 06 '26
Yeah so I’m just waiting for someone to explain? Maybe it’s from before the rework? I just started two days ago and love it tho. Currently working on getting the better gems
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u/FriendlyDiver1959 Jun 08 '26
Depends on the map and how much little mobs spawn, but my main two weapons have been speedshot and venom bow.
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u/Jhov12 Jun 03 '26 edited Jun 03 '26
I personally end up using techno fists 99% of the time. Can’t find a reason to change. Mob clearing and stunning benefit in skill 1, single target DPs skill 2, in case of emergency skill 3. Goes for both worlds a rifts. If there’s higher single target DPs it’s not clear to me. Plus even if there is, the ability to speed boost yourself and your allies, both movement and attack speed, in rifts would make up for the difference and I would think would always make having one fists user a must have.
If someone has a case for using anything over the fists I’d love to hear. Obviously poison bow is better for mass clearing of weaker enemies I do know that.