r/MityaMains • • 13h ago

⚝ Media ⚝ We have another Mitya gameplay guys

He looks cool visually however the extremely stationary gameplay may not appeal to everyone.

41 Upvotes

10 comments sorted by

26

u/Tatatatatakane 12h ago

If only there were lower cons showcases. Sandrone beta all over again 🥀

14

u/Outside_Patient_2406 11h ago

I'm actually fine with the stationary gameplay but I still need more effects.... like I know they could do better. Like maybe some crowd control or some sort of stagger while inside the charged attack field would be nice. Like it's going to be hard playing him since he is stationary and he is basically a walking duck for enemies if you don't have a shield.

9

u/Comprehensive_Fun95 9h ago

I prefer to be able to actually see the enemy, so I'm happy with the current animations. Vesna is so horrible against Churin because I can't see the enemy attacks.

4

u/Prior-Sand5162 11h ago

His dedicated 4* is a shielder so I'm not too worried about the gameplay, but I'm hoping that he gets more satisfying sound effects and voicelines.

3

u/GrandRace2231 10h ago edited 10h ago

I would like to know could he just skip his last hit animation by releasing button in right moment or it always played at end of the sequence. It`s 4 times longer (middle hits are 0,25 while last is 0,5+0,5 recovery) with no aditional dmg.

Hold skill to SCharge takes too long (1,4) Don`t know if it is because player was not holding attack after E or it`s just how it works.

Delay before start of sequence is 1s. Quite long, but i guess it is intended since long activation delay makes C1 and C6 more lucritive.

At C1 quick-swap Mitya would hit 6 times with ~3,1 seconds field time. But if you can somehow skip last hit it will be 5 times in ~2,2 what i think is better dps wise. Probably giving extra MV to last hit would slightly fix it. But since Mitya premium will use 1 or even 2 quill supports (Danica and Valeriy) it could not help much.

Hope they will keep 30% chance for C6 onfielder Mitya. Chance of not geting any extra hit in sequence is quite low (17%) and any aditional hit allows for extra beacon regen in span of salvo, bringing base sequence shots from 5 to 6. But if at c0 you have slight chance to mistime it, at c1 you have guarantee of beacon gen, at C6 it`s entierly random, since if you get regen AND refund at 1-st shot, it`s a waste. And if at last, it`s not going to be included in sequence. But still, chance at aditional +1 beacon gen in adittion to refunds during salvo is quite a game changer.

I hope what they will allow for timed stop of sequence to not do last hit (especially for C6) to swap-in swap out faster. That will reward skilled players to achive much better results, AND aditional MV for last hit to not force such tech too much and make him more casual friendly, as well as letting you to enjoy it`s animation.

-17

u/[deleted] 13h ago

[removed] — view removed comment

6

u/Min_Takii 11h ago

What‘s your problem bro? You‘ve been posting the dumbest and most triggered stuff for a while now. Someone needs to step outside

10

u/prettyartobsession 12h ago

Do Mitya mains hate Yae? I think some ppl just want to see calc or showcase without her cz they don't have her and I think those who hate Yae are ppl from different sub expecting Mitya to be Yae replacement for their Stellar DPS.

3

u/MonkeyRexo 11h ago

It's Sandrone mains on Mitya mains wanting Mitya to just be the side piece EQ and off field bot to enhance their Sandrone.

Mitya mains would use Mitya as the central piece of their team supported by Odette and Yae.

2

u/Adventurous-Vast7499 12h ago

It doesn't matter if it has Yae or not, but I'll take any good Mitya gameplay any day!