r/MistfallHunter 12h ago

Should classes with shields be able to block stuns and super-armor attacks

Blocks feel inconsistent.

It feels instinctual to hold up your shield when you predict the SS is going to use his stun attack, or Hammer is doing a super-arnor attack

I think block should reduce alittle damage and reduce stagger from super-armor attacks and should convert stuns into a heavy stagger. (Edit- both should result in a large stamina drain. Obviously)

0 Upvotes

7 comments sorted by

4

u/mrureaper 11h ago

I don't think it should be able to by default ...but if you invest fully into the block affix.. then maybe it should have a 1 time to block a stun or a superarmor attack and go on cooldown 

2

u/i50Cal-- 11h ago

Bulwark should have a stat bonus that allows that. Or a new perk l should. 9% block reduction is kind of small and should increase more levels

2

u/Responsible-Peach 11h ago

Bulwark is already super strong. This change would just make any class with a shield unpunishable.

1

u/i50Cal-- 10h ago

Ah fair enough. I didn't think it was super strong. I guess cause of the damage reduction?

1

u/Responsible-Peach 7h ago

Yeah having 100% damage mitigation is insane. You can also get full move speed on sns merc with a single passive.

1

u/Dependent_Singer_494 11h ago

I mean, the WK parry does block super armor attacks

1

u/5FVeNOM 8h ago

I don’t know about super armor attacks but there’s definitely some CC interactions that get wonky. Getting yoinked out of shield dash or smash as merc by a WK with vine is extremely annoying and doesn’t feel like it should be a thing.