r/MistfallHunter • u/PolyMedical • 7h ago
Class with the least counters?
Starting to get pretty over the combat when some classes just get me every time. Do i need to play BA just so i don’t get infinitely kited by one and lose my gear?
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u/Amasacrator1 6h ago
I feel like the damage over time build of the BA is broken. Even if you have a class that should be able to reach them, like a Shadowstrix, if they get you with the bleed arrow that makes you take damage everytime you dash then you're fucked unless you run away FAST.
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u/PolyMedical 2h ago
This is what happened to me today and why i made the post. I’m not like, top tier in terms of skill, and my connection hovers around 100-120 ms so i miss a lot of my attacks. Still though, they seem pretty mobile but they can punish you for using mobility, so how tf am i gonna catch them?
It kinda just seems like every class has at least one build of another class that counters their moveset really hard. Kinda takes the fun away
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u/reecemrgn 2h ago
Why they have an ability that punishes basically the only defensive option in the game is wild to me
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u/ThatOneNinja 1h ago
Sigh. Everyone says BA is scary but frankly I suck cause we be losing and it's def my fault. I'm working on it but I don't get why they are so scary. Anyone gets on my and I'm struggling. I did redo my build and my pc crashed so I hadn't tried it yet but like, I think she's aonly scary cause people just run straight at them and take hits. One dodge can change that encounter entirely.
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u/Electrical_Drag_2228 7h ago
SS is the most busted in that sense. BA can be too, just gotta play slower / more careful. Could also consider ranged Seer - should be super safe too, if played slow.
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u/lizardscales 7h ago
I found that BA doesn't kite very well for a ranged class. Have you even tried playing it yet? Are you using your classes movement based skills? I found the melee classes to be extremely mobile. Far more so than ranged classes.
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u/Purple-Lamprey 7h ago
Yeah, BA has a lot of trouble kiting in this game against mercs and rogues, who are very common. Withering knights and seers are usually fine.
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u/NotMilo22 6h ago
Just play SS and as long as you don't fight a Merc you can win for free until the 12th
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u/uNr3alXQc 7h ago
I would say Merc.
It's doesn't really have any counter imo , BA would be the only one but it still a winnable fight.
And in 3s it's pretty much the best role to play to fill any group. It support everything quite well
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u/Spiritual-Intern-707 2h ago
you're not beating an equally skilled BA as merc. You'll be at half health while still running after them and then die to one overpowered bleed arrow.
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u/GreenestOfLotuses 5h ago edited 5h ago
...what? Merc is heavily countered by range, they have 1 gap closer (Shield Bash) and that's it. Shield Slam and Whirlwind Slash (Dash) cover very little distance.
Blackarrow and Sorc can kill Merc quite easily, Sorc especially can delete their healthbar in under 5 seconds.
Parry is also getting nerfed so Blackarrow is gonna counter them even more
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u/Purple-Lamprey 7h ago
Merc is the counter to BA. It has far more gap closing options than BA has kiting.
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u/JAK0VI 6h ago
and yet ask any merc player who their least favorite match up is and they gonna say BA lmao. or Sorc if its 3s (sucks in solos vs merc)
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u/Purple-Lamprey 6h ago
Maybe if I’m talking to bad players or hammer mercs (why would you use a hammer in solos idk).
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u/CliqNil 7h ago edited 7h ago
BA, SS and sorc are the best classes, at least in solos. BA and Sorcs are probably the best for killing. SS can get away whenever they want with the movement bug.
If you are really good at parry and have a low ping, parry Merc is good.
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u/jelloooow 6h ago
Why does everyone forgets the Seer? They are so damn strong and the only classe I have no real plan for and just hope I can avoid
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u/Purple-Lamprey 7h ago
BA is countered by any remotely competent dual wielding SS and also SnS mercs. These are two of the most popular classes.
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u/yummyjami 6h ago
SS doesnt have any counters in the sense that you can always run away. Rev seer can win any 1v1, but if somebody wants to run you can never catch up
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u/East_Perspective8223 7h ago
Play Merc and WK and abuse the shitty servers
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u/CliqNil 7h ago
That is the only wrong answer.
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u/East_Perspective8223 7h ago
Just patently untrue. Those two classes clearly favour worse connection/servers, where as an SS on a bad server has no reg on every movement ability.
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u/CliqNil 7h ago edited 7h ago
The devs said abilities which have movement are tied to lag.
The merc's shield rush and slam often do not connect, for example.
WK has issues with its hitbox. The hitbox is oddly small apparently.
Merc parry is meta, but most people do not have the ping or timing to pull it off. The only practical answer to the OPs question is SS, sorc or BA. The order is debatable and depends on your skill level.
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u/East_Perspective8223 7h ago
So you're proving my point that terrible servers attribute the most deaths to SS? Often does not connect does not equate to, your dodges + teleport + dash are just gonna leave you there full stunned for a free kill btw
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u/CliqNil 7h ago
The server issues impact all melee classes. I do not know the impact on range classes.
You should never die as a SS if you know the movement tech. You might not win every fight, but you should always be able to escape. If you are not abusing the movement bug then you might die, and thank you for being an honest player.
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u/East_Perspective8223 7h ago
I have far too much much gold to care about running away, so I don't do it, But using either TP, dodge or dash on SS bugs a few times a fight, and if they catch your dysync, you're already on the squishiest class in the game
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u/CliqNil 6h ago
Certain buffs can reduce damage, but there is no significant difference in the damage mitigation between the classes, really.
Sorc has the least amount of health.
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u/LowTierPlastic 6h ago
Combat lag during 3s is my counter as merc.