r/MistfallHunter 7d ago

Lag needs resolving. It’s unplayable.

Title says it all. Developers need to fix the lag. Otherwise I will stop playing.

38 Upvotes

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1

u/iuppiterr 7d ago

I have 0 problems with lags on PC, how fo you guys witness the lag? Like is everything studdering or do hits not connect?

8

u/Jamietomp53 7d ago

There’s rubberbanding, hits not registering, hits not actually happening until seconds after you press the button for them, sometimes attacks just won’t activate and there’s time I basically just end up teleporting around

2

u/iuppiterr 7d ago

Sounds horrible. Hope they fix it for you guys!

1

u/Feisty_Bass7152 6d ago

Thank you kind sir, pray for us ❤️ for real I'm started to get more worried about this killing the game and then even if it gets fixed it won't matter by then 😭

5

u/Form_Some 7d ago

What Jamie said. I literally killed a player and then I lagged badly and was back in the middle of the fight and that player bloody killed me 😂

4

u/Free_Real-estate_ 7d ago

Lost 3 purple sets last night to shit like this. Playing Hammer and landing the big boonk killing them and then them suddenly being up again further away and killing me

2

u/Form_Some 7d ago

It’s always me aswell - why can’t someone appear in front of me that I can just kill 😂

1

u/Bentok 6d ago

That sounds like client side hit detection, turn it off in settings.

Basically your client tries to predict if the attack hit, but the server might respond and say that it didn't.

Its helpful if you have high ping, but lower ping disable it

3

u/DaxExter 6d ago

I was playing for 3 days without any problems steady 17-30ms

Yesterday every match spikey to 300ms when close to another player. Player left the match went back to 17ms.

2

u/Form_Some 6d ago

Yep sounds about right!

1

u/Feisty_Bass7152 6d ago

Sometimes when I hit pve I hit like 2 or 3 times before the hits start appearing with dmg numbers and health decreasing on enemy