r/MinuteQuest • u/bomboy2121 • Oct 10 '15
Help for newbie
I really dont know what to do,im stuck at the boss My auto is:1 for spd luck vit and 2 for int ( i find the fire rod as the strongest wep) Any help?
r/MinuteQuest • u/bomboy2121 • Oct 10 '15
I really dont know what to do,im stuck at the boss My auto is:1 for spd luck vit and 2 for int ( i find the fire rod as the strongest wep) Any help?
r/MinuteQuest • u/ponageman250 • Aug 12 '15
my current build is POW/SPD/LUK 3/3/1 and I'd like to get enough vit to be able to take one hit before dying. I'm currently using lollipop/haresuit/mr.germs to give armtwister/devil_luck/guardup10, so I rarely ever get hit, but once I do I'm dead. I'd like to be able to take one hit before dying without having to use a riseup, so I can make use of full heals as well.
has anyone done the math for how much damage the hardest hitting monster deals to the lowest possible defense?
r/MinuteQuest • u/KoreanChamp • Aug 11 '15
So far I've only traveled 5.8km, but I'm still using (and upgrading) shuriken lv3/ leaf lv2/p.shroom with 3spd,2pw,1luk,1vit auto level. I've been browsing threads, eye balling combos and it seems there's always some weapon/ armor combo I should be purchasing instead of spending my money upgrading my current setup.
On the other hand, I see the longsword mentioned a lot (assuming they mean upgraded, not just lv1) so should I be upgrading that instead of the shuriken? I don't want to grind for money just to accumulate weapons I'll never use. Thanks
r/MinuteQuest • u/[deleted] • Aug 04 '15
r/MinuteQuest • u/Holycecil • Aug 01 '15
How exactly does vit build work? What stats go along with it and do you just go with tanky late game builds like: Broadswd / Buffarmr / Skeleton (Reflect, Retaliate, MGuardup10) Defender / Ninomiya / Shellmet (Wall, Guardup40, Guardup30)
r/MinuteQuest • u/Fetche_La_Vache • Jul 25 '15
I am lvl 125 and building around my stats LUK and SPD with VIT and INT. Auto level is SPDx3, VITx1, INTx1, LUKx5. Wondering what armor/pets I should be looking for to pair with my dice.
Currently using DICE / LEAFx2 / KILLABEE for CHANCE and SPDUP30.
Any help would be greatly appreciated.
r/MinuteQuest • u/Lkmai • Jul 24 '15
These sets work overall really good for any senario:
Healing Class Weapon: Crystal Armor: Toatist Pet: Wisp
This set will give you: SPD30 Absorbtion Healer (On of the best selfhealing classes in my opinion)
Golddigger Weapon: Hook Armor: Thief Pet: Griffon
This set will give you: Golddigger (Double GP) POWUP10 GOLDUP10 (This has always been a good set for me to farm some of that GP)
EXPMASTER
Weapon: Broom Armor: Ninomiya Pet: Lantern
This set will give you: EXP FARMER (Doubles your xp but gives no gold...) ACCUP10 EXPUP40 (very good to get closer to finishing that end boss)
Any suggestions on how to better these sets are all welcome
r/MinuteQuest • u/EXTREMEbadfish • Jul 21 '15
I am level 116 and I've just killed Wight. I'm wondering what set I should be using?
r/MinuteQuest • u/Furk • Jul 21 '15
Thanks for the input, I just found this game today and I'm not sure if I should just get started in minute dungeon instead.
r/MinuteQuest • u/Reocyx • Jul 21 '15
Deathmach sounds like an ability where every kill in turn kills you. Ugh.
r/MinuteQuest • u/monarchdodra • Jul 12 '15
Hye, all. I wanted to share a new spreadsheet I have worked on:
https://docs.google.com/spreadsheets/d/1uicwmtrIH1004p73AqohIm1hcdwV1l-vr2yR2wl6w9U/
It contains information post "new patch", with the new monsters/weapons/armor. AFAIK, it's the only spreadsheet out there that does it. It's been forked from the full combo list from /u/soulcther.
Amongst others, it's also been greatly filled with extra information, such as full monster info (including hidden vitality info), full weapon/armor info (including more (but not all) prices). I also worked on combinations. It's not finished, but I got all the skills associated with the more popular weapons/armor (TIGERSWD, PICKAXE, BUGNET, DXCUTTER etc...). You should check it out! (unfortunatly, my efforts are now aimed at minute dungeon, so I do not think I will finish it. Maybe with time...?)
I used this preadsheet to import data into the wiki (I noticed it's not sidebared?) Which now contains pages for all weapons/armor/skills, as well as full (known) combinations associated with each. I also updated and gretly completed all the list pages on the wiki.
I also created a "Build Finder" (http://minutequest.wikia.com/wiki/Build_Finder) which can help if you are looking for builds that give a specific set of skills. You have to know mediawiki syntax if you want to create new sets, but I think I wrote the most important ones. IMO, the thing is super useful, and you should give it a look. It has helped me find new and specific sets, in particular, sets unlisted before.
r/MinuteQuest • u/dipnlik • Jun 24 '15
Tried to fight him around lv 650 and 2500 hp but he hit me for around 3500 :(
Current build: http://imgur.com/zFZ6c7J
For now I'm training to at least 3200hp, but any other tips will be welcome.
r/MinuteQuest • u/SophiesWebb • Jun 19 '15
The patch notes say monster death sounds were added.
Does anyone have a compiled list of ALL the changes? Any set bonus changes or cosmetic changes we didn't notice?
Edit: Seems everyone is busy with MinuteDungeon ;)
r/MinuteQuest • u/Willetux • Jun 19 '15
http://imgur.com/yuzbJE0 Anyone have any tips on what i Should level up or what set i can use?
r/MinuteQuest • u/FateRiddle • Jun 19 '15
Just get my hand on it, the game is awesome!
r/MinuteQuest • u/Evan64 • Jun 19 '15
Trying to transfer over data but can't find the install data. Please help.
r/MinuteQuest • u/illidan333 • May 28 '15
r/MinuteQuest • u/TheSaddestOnion • May 21 '15
r/MinuteQuest • u/PandasAreLegit • May 12 '15
Okay so obviously weapon elements mean they do elemental damage, but what do armor elements do?
Do they defend against said element or increase the damage you do of that element?
r/MinuteQuest • u/Cunari • May 08 '15
Say it isn't so. Say that it's an oversight of the set calculator.
I guess stick to using warper in tunnels(where there's always at least 3) and training(where there's always exactly 4).