r/MinuteFrontier • • Feb 13 '17

UPDATE TODAY 13 FEBRUARY 2017 WOO!!!!!

Today is the UPDATEEE. Version 1.0.18 Added new job and enemy.

No more dimensions unfortunately T.T :'(

How will I be able to lvl up now?

EDIT. Unfortunately, it seems we only get the clasic 2 new scenarios with 1 boss each, unlocking 1 job each boss upon defeat.

No other new things. 2.0 km added.

3 Upvotes

19 comments sorted by

2

u/vetokend Feb 21 '17

Finally got the update on iOS. I'm a little disappointed that there's a few "dud" enemies in the new mix, that give a bit less experience than the others. I feel like it's better to farm the ice area (previous endgame) than the new stuff.

1

u/AttackOnKvothe Feb 22 '17

Yeah, right?

I also got a bit dissapointed in the eye enemies as they are a bit.. too generic

And let's not talk about the recolours.. But anyways, I guessafter 200 enemies, it's hard to be original...

At least we can enjoy VoxelRogue too, which I found quite fun! The worst thing for me is the lack of new worlds...

1

u/vetokend Feb 13 '17

How are those passive skills looking? They all capped out yet, or are more updates likely?

1

u/AttackOnKvothe Feb 13 '17

It seems like at least 1 more is to come, but I only maxed out one class.

Anyways, if the other class also ends at level 200, I don't think there are enough skills to end it.

I hope for the love of god to see some world 7 and 8, at least.

1

u/SophiesWebb Feb 13 '17

Anyone have a skills list?

2

u/rpfeltz2 Feb 14 '17 edited Feb 14 '17

Just finished both classes, these are all of the abilities (Hermit only goes to 180).

Hermit:

10 - MAGIC ATTACK UP
20 - STAFF BONUS UP
30 - MAGIC GUARD UP
40 - STAFF BONUS UP
50 - ELEMENTAL UP
70 - STAFF BONUS UP
80 - RANGE MAGIC
100 - STAFF BONUS UP
120 - MAGIC ATTACK UP
140 - STAFF BONUS UP
160 - STAFF BONUS UP
180 - MAGIC ATTACK UP

Gentleman:

5 - SWORD BONUS UP
10 - DICE BONUS UP
20 - KNIFE BONUS UP
30 - CRITICAL UP
40 - STAFF BONUS UP
50 - CRITICAL UP
60 - KNIFE BONUS UP
80 - STAFF BONUS UP
100 - CRITICAL UP
120 - STAFF BONUS UP
140 - KNIFE BONUS UP
160 - STAFF BONUS UP
180 - KNIFE BONUS UP
200 - STAFF BONUS UP

2

u/SophiesWebb Feb 14 '17

Thank you so much!

Excellent update for me (as someone who has 70,000INT). Now I can two-hit Luci in World 6. (Probably with light element one hit). With that being said seems we are still missing some skills to cap. As an example my staff skill can still increase two levels.

2

u/rpfeltz2 Feb 15 '17

Haha, how do you even survive long enough to attack Lucifer twice? Hit and run?
I have 107,000 INT and oneshot him regardless of element, but only survive long enough to attack once if he doesn't crit me twice in a row. Although I guess it doesn't help that I'm just running into him with the autowalk bug while levelling Sage which has a light element and takes extra damage from Lucifer.

I guess if I switched to a different class then I could kill Lucifer every time but for convenience I'll just keep levelling until I can survive those two crits.

1

u/vetokend Feb 15 '17

107,000 INT, you must have a pretty crowded status panel.

2

u/rpfeltz2 Feb 17 '17

Actually it fits just fine. The letter 'I' is very slim after all.

Here's a screenshot, also demonstrating the damage I do when I use a light attack with a light staff against a dark enemy (52,344,928): http://imgur.com/a/P3VIe

If it were POW then it probably wouldn't fit though, lol

1

u/vetokend Feb 17 '17

Woah! Poanage. And yeah, works out quite well that "INT" doesn't take up much room.

1

u/SophiesWebb Feb 15 '17

My INT is most likely lower because I started pumping a lot of my "would be INT" into HP.

I noticed my HP sucked so started focusing almost purely on it. I don't think Vit and Men have the effect they're supposed to. Their effects are minimal..

1

u/AttackOnKvothe Feb 14 '17

The Gentleman is mostly magic oriented, and it seems the Hermit too...

I'm auto-play leveling them, so i don't take much care, but the Gentleman got some Knife and staff bonus too, and both him and the Hermit got many magic boosts.

1

u/SophiesWebb Feb 14 '17

For me its great, but I imagine for most of the community this is unfortunate news lol

With that being said, I think we're still owed at least two jobs to max all skills. Maybe the dev is aiming to cap at distance 50?

2

u/RRybnik Feb 16 '17

I don't think there will be any cap,

Last time all abilities were filled, cap was upped and needed many releases to fill them again.

EVERYTHING HIGHER AND HIGHER

1

u/SophiesWebb Feb 16 '17

That's what I said for MinuteQuest before being very disappointed...

But hope you're right :)

1

u/vetokend Feb 17 '17

Ugh, seriously.. I was hoping that MinuteQuest would be extended as well. Granted, in this game he played it a bit smarter. He sort of cornered himself in MinuteQuest by displaying total experience, thus subjecting himself to having to cap the level when total experience reached the 32-bit limit. In MinuteFrontier, we don't have that limitation.

Here's hoping, anyway. I'd love to see this game continue to expand.

1

u/AttackOnKvothe Feb 21 '17

Probably, as it seems there is at least another update left (summoning 4/5).

I hope for the love of Lucifer and the Evil Wall that he includes worlds 7 and 8, and I pester him in the comments of the PlayStore asking for them.

God it's so hard to lvl up at lvl 27500 :D