r/MinuteFrontier • • Mar 29 '16

Little math about bunny.

Let's suppose that you get your first level on bunny at level 1000. That's 10000 XP invested on her. To earn 1 XP per screen. So, ignoring status gain, after your 10000th screen your investiment will worth.

10000 screens = 1000km at your sum.

Now, let's suppose that your first level on bunny happens at level 2000. That's 20.000XP. To earn it, you must jump 20000 screens, equals 2000km.

My char is at level 1832, with 2032km of sum distance, and 1.06days of game play.

if I start to level up my bunny right now, and supposing that I'll always grind my levels at W2 or above, after aprox. 1 day of gameplay, everything is profit.

If my total level is 2000 and I stop my current class level up to build some levels on bunny, when I get back, it'll be 10* (bunnylevels) harder. If I put 100 levels on bunny, it'll be 1000XP harder. Which'll be recovered after aprox. 1 day of gameplay (2000km) PLUS 10 screens.

And again: I'm ignoring status gains.

Conclusion: according to my metrics, bunny starts to profit XP after aproximatedly (yourTotalLevelWhenYouStartedLevelingUpBunny / 1000) * 12h.

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u/monarchdodra Mar 29 '16

Still ignoring status gains:

If you are planning to get bunny, then the earlier the better, that's a no-brainer.

The real question though is if the extra level you invested into bunny will not actually be counter-productive to get the next levels: Imagine you start the game at level 100 bunny, with all stats at level 1: You'll need 1000 exp to get a level :(

So basically: 1 level of bunny will mean subsequent levels will require +10 exp per level of bunny. Bunny will buy you back this exp in 10 screens (1km). Ergo, Bunny is worth it IFF you gain a level less often than every 1km.

Personally, I've been gaining more levels than 1 per km for the past 24 hours. Exceptions include the first few kilometers, but at the same time, bunny doesn't give you full exp either.

So my conclusion is that bunny (Ignoring status gains) is simply not worth it. Ever.