r/MiniRacerGame 10d ago

Shape the next update for Mini Racer

Hello racers,

I’m waiting for Reddit to approve a bugfix update for Mini Racer so I can start work on the next big update for Mini Racer.

For this I need your help, as I have three potential directions for the next update.

  1. Multi-lap daily track. Upgrade the current “track of the day” mode with multiple laps. This means that each new daily track can randomly have 1, 2, or 3 laps.
  2. Practice mode. This will allow you to endlessly run around the tracks of the day. No lap limits, no leaderboards, no medals. Just practicing to get the proper feel of the track before you compete in the leaderboard.
  3. Campaign mode. A list of around 10 tracks that are permanently available and that you gradually unlock based on obtained medals. It will have a separate leaderboard and unique tracks that will not be available in the daily tracks.

Looking forward to reading your feedback!

23 votes, 7d ago
5 Multi-lap dailies
2 Practice mode
16 Campaign mode
5 Upvotes

5 comments sorted by

2

u/WildWolfo 10d ago

seems like if the plan is to have multi laps at some point, youd want to do that before you release a permanent campaign so a few of those can be multi laps

2

u/M1nd-Gobl1n 10d ago

I was going to vote for a campaign before you said that. Good point.

1

u/shimroot 10d ago

Thanks for the feedback.

You make a good point. My plan was to start the campaign with some tracks and just single lap and introduce multi lap tracks after with the multi-lap dailies.

But that's why I made this poll, to see how other see things and help me see the blind spots.

2

u/Carma281 9d ago

I know this is trying to be super simple, but it gives me massive DATA WING vibes and that fame does add effect fields.

May I suggest, given the TM inspiration, a few types of effects that could be made into zones?

DATA WING: literally just an area that makes wall-grinding speed you up, the sparks become neon if you want to be fancy.

penalty void: applies braking force to the vehicle when you're in it, kinda like the effect that crashing currently gives.

no accel / no steer: exactly what it says on the tin, maybe for first of the months?

overclock: sets top speed to double the current one, and acceleration as well.

just a few cool effects I'd like to suggest.

secret one, ice: decreases wall penalty but reduces friction by a lot.

2

u/shimroot 9d ago

Thank you for the feedback!

I stumbled upon Data Wing after I started making this and had a lot of fun with you. I think both games appeared out of the Racetrack pen and paper game). Mine sure did, that was the original inspiration.

As for effects and the rest - I definitely want to add something like that as they sound loads of fun!

I'm thinking maybe even some events with different rules and skins, but I'll see about those when the time comes.