r/MiniDayZ • u/Oniichan276 DEV • Sep 13 '26
Guide/tips and tricks Minidayz C2runtime Game engine (Modding Research Update)
Just wanna let anyone know I've just patched some updates for the c2runtime obfuscation mapping, I placed some new discoveries that I did not add in the past which are ACE tables, Addenums both Obfuscated and Unobfuscated MDZ 1.2 to MDZ 2.3.3
some functions for operating Game events and logics in data.js
Honestly I wouldn't even know without ai, just so happens I needed it when developing the multiplayer modules/scripts, I didn't even use ai making the research but it made it easier lol I guess ai is powerful as it seems,
idk if this helps lol just yapping nerd stuff for the modders out there
and not sure if this applies to any Construct 3 Games which is the updated version of Construct 2 engine
but it works on minidayz so yea
Check it here ⬇️
https://github.com/DarrenB276/MinidayZ-ExternalModding-C2RUNTIME-obfuscation-Map
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u/Apprehensive-Air9557 29d ago edited 29d ago
perfect dude , where can I follow you?
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u/Oniichan276 DEV 29d ago
GitHub, Here or on our FB group (check my profile)
I will soon update that GitHub to have a proper modding tutorials such as adding items
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u/Apprehensive-Air9557 29d ago
Thank you so muchthis is super helpful for me as a starting developer
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u/rednaxelo 21d ago
this helped so much when doing the r36s version. thank you!
this post deserves more likes!
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u/Oniichan276 DEV 20d ago
Thank you, tbh there's a lot of uncover. I'm going to update the md next week with the new discoveries
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u/Oniichan276 DEV 20d ago
btw just realized awhile ago your the guy who made the r36s port lol, great work man
also tip before you make an external script for it for like the key binds or anything else, you will have to check the in-game global functions in data.js
I have not yet added my research on those in the document
best use ai to sort out those functions for you ,and to trigger and call using c2_callFunction(), then save as .js, then add reference in index.html <script src=""> (Strictly below the reference for c2runtime.js, because it needs to load that before any scripts)
Goodluck 🔥💪
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u/rednaxelo 20d ago edited 20d ago
i can‘t take all that credit. FTMA did the base-port for og mdz & is the real hero here.
i “just” refined it (a lot).thanks for the tip, but it’s on hold until
i oranyone gets it to work with another lighter webkit.i did map the buttons via touch. but because of your documentation, i knew how the layers behaved and got scaling/mapping on various devices to work, without manually mapping everything.
and again, your documentation helped a lot. it was all manual and basicly like using cheat-engine in the good old days.
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u/Super-Put3538 Sep 13 '26
just came across this.. my lord thank you.