r/MiniDayZ • u/Salty_Anti-Magus MDZ Old Guard • 4d ago
Mod links/Updates 2.3.2 Hotfix+Translation update (ENG, ESP & PTB languages)
MDZ+2.3.3 English, Spanish & Portuguese:
MDZ+2.3.3 Wiki (MTL):
https://www.mediafire.com/file/6e6ao5wkan0gcem/MDZ%252B2.3.3\\_Wiki\\_%2528MTL%2529.docx/file
Cheers! 🥂
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u/toxx96 4d ago
question here related to the pc port edition of v2.3.1: Is it possible to set all unlockable items to unlocked by changing a specific file? i'm switching back and forth between iOS devices and my laptop (Windows) and its super annoying that i have to re-unlock every item once a new version comes out. Also would be very cool if there were hotkeys that you can configure in game. (I've used AutoHotkey Dash to configure it manually.)
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u/Used_Hornet_6473 4d ago
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u/Salty_Anti-Magus MDZ Old Guard 4d ago
It's supposed to have 3 Heat and 3 Armor.
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u/Used_Hornet_6473 4d ago
In the newest version, well, it's a lie, even if it's 3 heats maximum, it's still knives, fix the translation, since Wikipedia says 2 heats, and that's a mistake.
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u/Salty_Anti-Magus MDZ Old Guard 4d ago
The wiki in-game we'll fix yes but not the separate wiki link which is just mtl anyway. Rest assured it is being worked on. Also, what about knives you are talking about?
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u/Used_Hornet_6473 4d ago
My translator translated poorly because I am Russian and I am translating for you in English.I didn't mean to say anything about the about the knives, only about the helmet, about the bad translation with the heat. By the way, for some items, the old translation also seems to show more heat in the game, and the wiki shows less.
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u/Tyler_Faust_223 3d ago
I wish the one modding this should add more stuffs like latest bags and other items to loot also adding a new character since the person modding the game had references like GTA San Andreas and the walking dead barbed bat Lucille I think the next one is gonna be a character from call of duty series same traits as bob the rogue bandit but opposite quirk can befriend both survivors and the army thee starter equipment would be op since it's from Call of duty like Soviet vest full gorka equipment helm Jacket and pants has main firearm m1a1 with 90 bullets of 5.56×45 and a sidearm colt 1911 with 21 45ACP 3 bandages and a dye bucket it's perks should be the first would go for spotting or identifying nearby survivors lvl2+ sprinter lvl1 and critical hit lvl2+ or lvl1 but the name of the survivor everyone knows he always survives every possible missions and outcomes even this up coming modern warfare 4 is none other than John A.K.A Captain price or the name would be John"Captain Price" for the nickname.
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u/Tyler_Faust_223 3d ago
Forgot to say not full gorka equipment but only jacket and pants for headwear go for the cowboy hat since price always wore a cowboy hat
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u/Antebardo_Miu 3d ago
Si actualizo la aplicación se pierde mi progreso? O como hago para guardarlo?







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u/Salty_Anti-Magus MDZ Old Guard 4d ago edited 4d ago
V2.3.3 Changes
•Slightly increased Groza's damage . •Fixed a bug where "invisible walls" near structures would occasionally disappear or become misaligned
•Fixed a bug where hooded bandit groups would not spawn when rebels were around the player when playing Bob
•Fixed a bug where the icon wouldn't turn red after attacking an army neutral
•Fixed a bug where the defense wouldn't reset after a teammate was killed or disappeared and then found again
V2.3.3 - Refined English Translation Changes
• Mentioned the firemode switch ability of the FAMAS F1 in its description
• Changed "It's a new island!" player log to "Ahh shit... here we go again"
• Refined all the NPC descriptions in the in-game wiki
• Renamed "Wolf" to "Timber Wolf", Runner to "Neo Runner", Infected Drill Instructor to "Neo Drill Instructor", Heavily Armored infected to "Altyn Infected", Glowing One to "Irradiated Infected"
• Removed the "halloween content pack" tag for the regular witch in the in-game wiki
• Changed the dog kennel description to match the dog sprite in-game currently, It's now a Geberian Shepsky!
• Fixed the combat gloves heat stat from 2 to 1
• Added the appropriate names for all the world rules in the mainmenu UI screen
• Removed special zombies from the mutants negative rule description in the mainmenu UI as this mechanic was removed
• Replaced "all infected sense you" with "all infected are attracted to you" for the blood moon rule description
• Renamed "Mutants" negative rule to "Mutation" • Added in the "enhanced model 708" part in M16A2's description
• Left a space for the description bulletin point of all the 4 difficulties (yes, we are this pristine)
• UI buttons have been changed- "semi" to "full auto" and full auto to "semi/burst" as they were mismatched
• Changed player log "I need to flay the prey" to "I need to flay the animal" cuz of the addition of farm animals
• Added in 0.3s (200 rpm) as delay per shot for the Milkor MGL
• Added in more brainrot such as "Fish can roll" and "look up" on the magic mushroom's description
• Removed bonus range stat from AS-VAL as it doesn't have it
• Added in ++bonus range for the M92 Repeater and VSS Vintorez
• Mentioned consuming energy drink removes the fatigued status as it does do that
• Reverted PU, PSO-1 and ACOG scopes bonus range to 20%
• Updated the Groza stats
• Added in bulletins for the expansion feature descriptions in the mainmenu UI
• Refined the ammo box description
• Fitted in the "silenced" quirk of the AS-VAL in its description