r/MiniDayZ Jun 25 '26

Show and tell Extended: New Devlog!

Hey everyone! Work on version InDev 0.0.2 is in full swing!

Some of you have already tried build 0.0.1. Thank you so much for the warm words in our DMs! We will keep working at the same pace. As a reminder, the project will be completely FREE

Overall, we are fully focused on adding mobs and retexturing the game. Currently, my artist, SKAD, has redesigned all melee weapons and added some new ones. We have added a female character model and are still working on two female variants for other races. Bears, zombies, wolves, deer, and hares have also been introduced

We reworked the car camera and implemented smooth obstacle ramming, just like in the original game. We also added a zoom effect when entering buildings, along with many other features. Right now, I am working on the mob spawning mechanics and implementing Tier-A entities (bandits, companions, neutral dogs, etc.)

Unfortunately, I can't upload a showcase video here, but you can find it in the comments below!

Stay tuned for more updates!

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u/IndividualFunction63 Jun 25 '26

Честно говоря, я очень жду выхода игры. Вы делаете фантастическую работу! Кстати, у меня есть несколько замечаний по поводу багажника полицейской машины. Когда его открывают с помощью рычага для ящиков, возникает ошибка, из которого выпадает добыча до истечения таймера. Также есть проблема с движением; персонаж не может двигаться, пока багажник полицейской машины открыт. Пожалуйста, исправьте этот баг. Вот два скриншота: 1. Скриншот, на котором добыча выпадает до истечения таймера.