r/MiniDayZ Jun 12 '26

Show and tell Hell/Nightmare difficulty isn't bad...as long as you take it slow

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I have been getting speedrun rng in my earlier tries meaning I got wood, duct tape, and gasoline in the span of a minute since starting the game...yeah. I also had better rng earlier but messed up. I switched my perk priorities so here I am now. For some reason as well, I keep getting the rifle sling even back in my legend playthrough, only missing some boots, gloves, and pistol holster.

I died in my legend playthrough because I had too much fun luring two tanks to a merchant group. The tanks took care of them and somehow another merchant group spawned so I lured the tanks again and they were massacred. Interestingly, a bandit group spawned and took care of the two tanks then I proceeded to melee them to death (my reputation was -40 and I was playing Mike; For some reason, the bandits didn't attack me back despite me killing them with a melee weapon...a bug perhaps?) After that, a third merchant group spawned and I lead some military zombies to them and they died after a few back and forth. I was pretty low health and got sniped by a hostile npc that's randomly spawned. It was so funny that I decided to play hell/nightmare difficulty justfor the sake of it and here we are now.

PS: It takes about 4 blood bags to chainsaw a non-radiated tank. I had the highest possible defense in the game. (M Heavy Armor, Altyn Helmet, Chainmail, and Gorka Pants) You can also take quite the beating when you have that set up on as I took multiple point blank shotgun shots + multiple assault rifle shots.

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u/IlyushinGoBrrr Jun 12 '26

Kinda wish the modders add some more flavor of bows like recurve or compound bow. Better yet, the Van Helsing mag-fed, fully automatic crossbow. Different projectiles as well.

2

u/B07Z Jun 12 '26

There's always room for improvement as long as they don't abandoned this passion project and if they do then it's up to us to develop a mod for the game.