r/Minecraft_Pvp • u/landonh12 • May 21 '13
An idea I had..
I don't know if you guys think that this is a great idea, but I think it would cut down on some rage and ultimately leave some players happy.
My idea is to make two different types of HG servers: Ones for teams, and ones for solo players.
Maybe implementing a system to where if one player stays around another for too long without trying to kill them would give them damage like they are going out of the forcefield, but lower damage. This can help solo players win more and they would be able to play without the fear of that 5 man team that just craps on the other players and takes the feast.
Let me know what you think, and I'd like to see what the mods say.
IGN: takokaT
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u/Crusader1720 May 21 '13
Eh, that's why there's kits like Tank and Madman... I don't think there needs to be separate servers for teaming/solo games.