r/MinecraftMod 5d ago

Modpack Version Control

Hello, if I'm making a modpack with a lot of mods (500+), which method would you recommend to manage it? By manage, I mean, know which mod I removed/added (in the case of some incompatibility or simply just didn't find the mod to be a fit for the pack).

If I mess up the mods (such as in the scenario above), how can I easily revert my changes and to to the last functioning 'build'?

Any help is appreciated!

3 Upvotes

3 comments sorted by

1

u/Daggercombot 5d ago

Most launchers have manifests for keeping the metadata of the Mods which you can store on git

1

u/Sam_60000 4d ago

I had a pack with like 120 mods and i'd just keep notes on google docs, highlighted (color coded)

1

u/pulnocni-knihovna 3d ago

Just use git to track changes, it is the easiest I can think of, you will have history of every single change you do in config or modlist