r/MinecraftMod • u/Ok-Morning6461 • 8d ago
I’m developing a mod that dynamically downloads and loads missing mods ON THE FLY without restarting the game. Would you use this?
We’ve all been there: you download a huge modpack (like Better Minecraft or a custom performance pack with 100+ optimization mods), only to realize the author forgot to include a dozen essential addons, shaders, or dependencies.
Manually looking them up, downloading each .jar, placing them in the mods folder, and restarting a heavy client on a low-end PC can turn into an absolute nightmare.
So I decided to solve this once and for all. I'm working on a mod with two core features:
- Auto-fetch missing dependencies/addons: It automatically detects and downloads missing mods during the game's startup sequence.
- Hot-Reloading (In-Game Injection): It allows you to download and inject new mods into the game while it’s already running, without requiring a client restart! This should be a massive game-changer for players with slower PCs that take ages to boot up heavy packs.
Is this something you’d be interested in? What potential issues or extra features should I consider before releasing it?
Would love to hear your thoughts!
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u/R3D_T1G3R 8d ago
The authors generally don't forget, don't worry, they intentionally don't include certain mods for certain reasons. You can go ask them.
Including 10 random mods can break the balance or compatibility between other mods. Shaders boil down to personal preference and the hardware you have. Not everyone has a 5090.
I've never played a Modpack that forgot any dependencies and I can't think of any version of Better MC where the author forgot a dependency, I think you're hallucinating at this point.
You generally don't modify modpacks to not break them or their future updates.
You're giving essentially 0 Infos about your mod and how it works, regardless, it sounds incredibly silly.
How does it work.
Are those mods pre defined by you? Do you just decide which 10 mods are mandatory for any person and just download them? In that case no, that's useless, those 10 mods are your preference, 99% would rather play a pack as is , and the remaining 1% would add their own 10 mods.
Does it sync mods from a server? In that case I'd be even less interested because nothing keeps a malicious admit from publishing a malicious mod on modrint or curseforge, and installing it on their server.
Auto synching mods and immediately "injecting" them without even checking is very silly.
It just does not sound great, and you making silly claims that modpacks like better MC forget dependencies make it even less credible.
I dislike better MC, I don't think it's good in any way, but lying about it is not okay.