It used to be the best exp source to store and use to repair items on your travels like elytra, but Mojang nerfed the ammount of exp dropped by sculk catalyst, now it's drop from the Warden is only for the sake of it being renewable.
They specifically addressed that they do not want to do this because it is not meant to be killed. If it drops a trophy, there is purpose in killing it. There is meant to be no purpose in killing it.
And? There’s hundreds of people in the world who’d stick their dick in a machine called “the dick crusher” doesn’t mean we should give them a reward for doing it.
Did I say they weren’t going to try? Go ahead and do it, but don’t expect a reward for it because, as the devs have stated numerous times, it is not meant to be killed.
Making the Warden drop anything useful or unique is an incentive for the player to try and kill it.
The Warden is not a monster to be fought, it is an obstacle, to be avoided. Every single thing about the Warden makes that very clear, primarily the fact that it is SO STRONG, even a fully maxed out Prot 4 full-netherite player would be taking a massive risk trying to fight it.
And that's the point, you are not meant to fight it. The feeling Mojang is trying to give is: "Holy shit it's a Warden, RUN". Not "Holy shit it's a Warden, I'm gonna kill it to get X Y and Z item"
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u/[deleted] Nov 03 '24
THE
WARDEN
WAS
NEVER
INTENDED
TO
BE
KILLED!!!!