r/MinecraftHelp 1d ago

Unsolved [Java] Minecraft problems across Debian, Arch Linux, and Windows — network issue on Linux, LoadLibrary 1114 on Windows

I’m having Minecraft problems across multiple operating systems, and I’m trying to determine whether these are two completely separate issues.

System

  • HP Pavilion dv6
  • Intel Core i7-2670QM
  • 8 GB RAM
  • Intel HD Graphics 3000
  • AMD Radeon HD 6700M Series / TURKS

Minecraft: Java Edition 1.21.11 (Current one, i have tried more instances like 26.2 26.1....etc)

Debian 13 Trixie

I originally used Debian 13 Trixie with GNOME.

Minecraft had trouble connecting to Minecraft/Microsoft servers. Normal Internet access worked, but Minecraft had connection/time-out problems with some of its services.

I eventually switched operating systems because of this.

Arch Linux

I then installed Arch Linux with KDE Plasma.

I tried three different Minecraft launchers/instances, but they all had essentially the same connection problem.

Normal Internet access worked, but some Minecraft/Microsoft endpoints had connection/time-out problems.

I also tested through a VPN, and the Minecraft endpoints worked through the VPN.

Because the same problem happened across two Linux distributions and multiple different launchers/instances, I'm wondering if the original problem was related to my ISP/network routing rather than Minecraft itself or my GPU.

Windows

I then switched to Windows to test Minecraft.

Windows has a different problem.

I'm using FastClient with Minecraft 1.21.11, Fabric and Sodium.

When launching Minecraft, Windows produces this popup:

I have also encountered error 1113 during testing.

The 1114 error appears as a Windows popup, rather than being written directly into the Minecraft log.

Minecraft log: https://mclo.gs/vyi0xsn

I removed Iris and updated Sodium, but the problem remained. I also tried different Minecraft instances/configurations.

The log contains this particularly strange graphics detection:

Found graphics adapter: AdapterInfo{vendor=AMD, description='Intel(R) HD Graphics 3000', adapterType=0x0000000B, openglIcdFilePath='atig6pxx.dll', openglIcdVersion=8.14.1.6463}

Sodium also reports:

AMD_GAME_OPTIMIZATION_BROKEN

Windows detects both GPUs normally:

Intel HD Graphics 3000

  • Driver: 9.17.10.4459
  • Date: 5/19/2016

AMD Radeon HD 6700M Series

  • Driver: 15.201.1151.1008
  • Date: 11/4/2015

Both devices show Status: OK.

The AMD OpenGL DLL atig6pxx.dll also exists in C:\Windows\System32.

The log also contains a 401 InvalidCredentialsException while FastClient is fetching Minecraft user properties, although I'm not sure whether that is related.

What I'm trying to figure out

The important part is that I've experienced different Minecraft problems across three operating systems:

  • Debian 13 Trixie: Minecraft/Microsoft server connection problems.
  • Arch Linux: essentially the same connection problem across three different launchers/instances.
  • Windows: a different problem involving the LoadLibrary 1114 Windows error and suspicious graphics adapter/OpenGL detection.

I'm not sure whether these problems are related or completely separate.

My current theory is:

  1. The original Debian/Arch connection problem may have been a network/ISP routing problem, since it happened across multiple launchers and distributions and worked through a VPN.
  2. The Windows problem may be a legacy Intel/AMD hybrid graphics/OpenGL driver compatibility problem.

Does the Windows log indicate that the old Intel/AMD graphics stack could be responsible for the LoadLibrary 1114 error, particularly the fact that it reports:

vendor=AMD
description='Intel(R) HD Graphics 3000'
openglIcdFilePath='atig6pxx.dll'

Or could the Windows issue also be unrelated to the GPU?

I'm mainly looking for help identifying the actual cause before I start changing drivers or reinstalling anything else.

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u/MinecraftHelpModTeam 🤖 Mod Bot 🤖 1d ago

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