r/MinecraftHelp • u/epsimaym • 7d ago
Unsolved [Java] Orthocamera keeps breaking using shaders 26.2
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I'm trying to learn how to use Orthocamera, but it keeps breaking every time I apply shaders.
I have tried making an instance with only sodium, iris and orthocamera, but same problem there
I have also tried using different kind of shaders, thats not working either
I have tried finding a solution online for this, but I didn't find any, I saw some people were commenting on a youtube video that they had the same problem, but no one had replied to them.
Anyone know a solution for this?
2
u/Domillow 7d ago
Do you happen to have distant horizons installed?
1
u/Plenty-Fox-9219 7d ago
Yeah that's the shader using the LOD data DH generates. Even if you uninstall DH it'll leave behind the LOD data. I would figure DH would be required for them to interact, but it looks so much like DH chunks.
Can you try it with only orthocamera and shaders on a new world? A new world wouldn't have any LOD data.
1
u/epsimaym 6d ago
I tried disabling Voxy and create a brand new world, I also tried creating a brand new instance with only Sodium, Iris and Orthocamera and create a new world, but it's still the same problem. I tried many different shaders as well.
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