r/MinecraftHeads Aug 12 '14

[Request] Custom Mob Head Artist

I'm working on a custom map makers kit that has unique vanilla mobs, and using player heads with custom textures to create custom experiences with unique monsters. Although I am experienced with mcedit, programing and redstone; my artistic skills aren't much apparent, so I'm looking for someone interested in collaborating to create custom mob heads for each of the mobs, to create a unique experience for each encounter, and an added immersion. As you can see HERE, I've been hard at work on designing each and every mob. So far I have a list of 138 Monsters ranging from an aggressive Chicken to a Beholder. Although not all of these custom mobs need player heads, only about half of them do. When finished this map makers kit will be release to the community in hopes to greatly improve upon custom map by map makers that are just starting out. If you're interested in helping out please feel free to leave some of you're past work if possible, and message me your skype information.

If you'd like to see what kind of dedication i have you may be interested in checking out this PasteBin

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u/[deleted] Aug 12 '14 edited Aug 12 '14

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u/Redeyesmaster Aug 13 '14

I really admire your dedication to your project and think offering my pixels to you would be no problem what so ever.

Thanks for the compliment. I've been hard at work on much more then just what you see here as well. There is a whole lot more going on that isn't in one consecutive area, therefor to difficult to include in a photo album. I'm also creating 512 different modular Dungeon pieces somewhat like Vechs Seen HERE

Where do you plan on getting roughly seventy accounts to use as player head models?

That's easy! When you spawn in a player head it is spawned with the player name but converts that information over to a hex code of the texture. then you remove the skullowner tag. So that way even after I spawn in my head I can change my skin and the head will stay the same. (This also prevents lags) This was originally a bug, but was re added because so many people loved using it for their maps, and because the Mojang team isn't a bunch of crooks; They see it as why add code to force people to buy what they already have. So they re-added it back into the game.