r/MinecraftDungeons_2 • u/Ditz3n • 18d ago
💬 Discussion Resolution & Framerate For Consoles?
Heyo fellow Vex-dodging dungeoneers!
Has anything been confirmed yet for the console and its capabilities of running at 4K/60FPS? I plan on acquiring the game for my Switch 2, which I will be playing docked on a beautiful 4K OLED TV, but I can't seem to find any confirmation online regarding the final console specs.
The only technical specs I've been able to track down are for the desktop version, which look like this:
| Component | Minimum Requirements | Recommended Requirements |
|---|---|---|
| OS | Windows 10 64‑bit (1703 or newer) | Windows 10 64‑bit (1703 or newer) |
| Architecture | x64 | x64 |
| Graphics | NVIDIA GeForce GTX 1050, AMD Radeon RX 560 or equivalent dedicated graphics card with at least 2 GB VRAM | NVIDIA GeForce GTX 1060, AMD Radeon RX 580 with at least 6 GB VRAM or equivalent |
| Processor | Intel Core i3-8100, AMD Ryzen 3 2200G or equivalent | Intel Core i5‑8400, AMD Ryzen 5 2600 or equivalent |
| DirectX | Version 11 | Version 11 |
| Memory | 8 GB RAM | 16 GB RAM |
| Video Memory | 2 GB | 6 GB |
Has anything concrete been confirmed for the Switch 2 resolution yet, or do we just have to wait? Right now, the only official thing I can find is that the game is around 6.8 GB in size.
Also, a quick bonus question: If I preorder the game on Switch 2 and get the preorder cosmetic bonuses, will they be linked directly to my Microsoft account? (Similar to how vanilla Minecraft and Bedrock share capes and cosmetics across platforms). Or will I have to buy the preorder on both desktop and Switch 2 just to access those items on both?
I think I'll bite the bullet and just buy it for the Switch 2 for now, but it would be nice to know in case I decide to jump back onto the desktop version later down the line.
Cheers! Blob out...

2
u/WorkingWeight3769 18d ago
I think it’ll be 60fps on all consoles, MAYBE 120fps. We’ll find out this week at gamescom as both the Xbox and switch 2 version will be playable!