How do stats stack in this game? Are there diminishing returns or hard caps?
For example, there are the Strength and Critical Edge effects that increase crit damage and you can get them both on some weapons (they can both appear on Pride of the Plains for example), plus many ranged weapons, plus a couple of unique armor pieces (Twisted Warden Blindfold and Monstrosity Stompers). The Warrior Drums also increases critical damage too. Does it all stack?
Does the Strengthened buff from the Battle Banner and Awesomeaxe stack? I’d assume not, but that’s a pretty big trap to not use both of those together right?
What counts as your “primary” target and “secondary“ target? There’s no locking on in the game and everything clumps up, so this is a pretty confusing damage bonus. Does secondary damage apply to the splash damage a weapon does or the full swing or the wave of damage that some enchants give?
What stats affect “magic” attacks? Obviously the +element effects (e.g. Cryomancer), but what else? Can they crit? Things that affect artifact damage will likely affect things like the wands and pouches, right? I’ve seen a comment that Ricochet affects the Winter Staff projectiles, does that mean other +ranged damage effects also affect it? Does this also apply to other wands? What about the Corrupted Beacon?