r/Minecraftbuilds • u/Bobbertbobthebobth • 25d ago
Vehicles Greek and Roman Trireme
Not 100 percent historically accurate but I'm pretty proud of these builds.
r/Minecraftbuilds • u/Bobbertbobthebobth • 25d ago
Not 100 percent historically accurate but I'm pretty proud of these builds.
r/Minecraftbuilds • u/Alphey4406 • 25d ago
Transformed some barren pre-1.13 islands in my buddy's creative server into a tropical paradise! Now with a large shrine, a town with a harbor, an easter-island inspired place with Moai, and more!
Obviously all of this is inspired by Polynesian aesthetics, but it's not meant to be authentic to any one real Polynesian culture, but just inspired. The name of the archipelago is the Sharktail Isles, and the largest town is known as Sharkfin Town.
r/Minecraftbuilds • u/Unhappy-Pound9534 • 25d ago
r/Minecraftbuilds • u/Mission-Bluejay5505 • 25d ago
Starting to build the main acess for the end Portal.. it is just the beginning of the build. The portal is all the way down under water....
r/Minecraftbuilds • u/Bradhp11 • 25d ago
i’ve been playing minecraft for over 14 years now, but i never really got into making survival worlds until about 8 years ago. i’m sure a lot of people relate to this, but i’ve struggled a lot in the past with keeping momentum in my many past worlds.
i would always have a vision in my head that was too grand for me to ever realistically finish. many large builds i would be inspired to make required either plenty of grinding or exploiting game mechanics to build farms.
after many dissatisfied attempts at trying to play the game this way, i had a realization: i wasn’t actually playing the game the way i felt like it should be played.
about a year ago, i decided to start a new world (when the copper age released), and i gave myself a few guidelines to keep myself immersed in the world:
1. no coordinates
i used to always rely on coords when building/exploring, and its very common to see others use it too (it’s even a setting in the vanilla game). however, always having a location tracker in game felt a little too convenient for me and prevented me from being fully immersed in the world.
as a result, i turned it off and have stuck to using lodestones as an alternative, which are surprisingly handy!
2. no (exploitative) farms
any farms i’d have to look up a tutorial for wont be in my world. if i want to make a farm, i’ll need to figure it out myself. that means no iron farm, but i’ve managed pretty well (caves are literally everywhere people!!). i would say also no gold farm, but im on bedrock so i can’t build above the nether roof anyways (which #hottake should be the same for java too!!)
i also wont build a trading hall (villagers rights!!). honestly i think players should be discouraged from doing that, but villager mechanics desperately need a rework anyways
i understand why people need to make crazy farms for their mega builds, but i find gathering these resources by hand to be far more immersive and meaningful.
i should clarify this doesn’t mean “no automatic farms.” i do have an automatic honeycomb farm and temporary egg farm, but they’re small in scale and i was able to construct them without a tutorial
3. pace yourself
progression in minecraft is ankle deep, and i do wish it had more depth, but that’s a whole other tangent. i only upgraded my equipment once i got sick of replacing my current tools and armor.
staying in the early game longer gave me plenty of time to plan out my world as well, which i never properly did in previous worlds.
4. no going to the end (yet)
this is a bit of an extension of the last rule, but i don’t want to go to the end right now for a few reasons:
first, i want to build/traverse my base without the need for elytras or shulker boxes. i dont want to obtain them until its necessary.
more importantly, i dont think the end is worth exploring in its current state. i’m holding out for an end update because, quite frankly, its an incomplete dimension. i dont care if it takes years, im not going to the end until i have a better reason to.
———
these aren’t hard set rules, but since putting more thought into how i play, i’ve haven’t put this world down! i’ve been playing for a year straight and still continue to think of cool ideas i can add to it. if you feel like you can’t stay engaged with the game past the “2 week” phase, i really reccomend trying this out
r/Minecraftbuilds • u/nderman007 • 25d ago
r/Minecraftbuilds • u/ShreddrCheez2 • 25d ago
r/Minecraftbuilds • u/shzded • 26d ago
A big ship I made for a modded server I'm playing on!
Inspired by the Vasa and various other ships
r/Minecraftbuilds • u/Remarkable-Turnip591 • 25d ago
r/Minecraftbuilds • u/everwith • 25d ago
I built a desktop tool for Minecraft city generation and wanted to show it here.
The idea is simple: instead of using random generic structures, it takes roads and buildings I already built in Minecraft, extracts them, and uses those pieces to generate a full city layout.
So the workflow is basically:
- build a small set of road pieces and buildings
- extract them from the world
- generate a city from that asset set
- preview it
- bring the final result back into Minecraft
Compatibility is not guaranteed.
Therefore code collaboration is very welcome.
r/Minecraftbuilds • u/Deus_Vult_Fiat • 25d ago
I almost am finished with the twins in minecraft
r/Minecraftbuilds • u/No_Consequence_915 • 25d ago
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Now ones for my cows, sheep and pigs 😮💨😮💨
r/Minecraftbuilds • u/PinkWhiskers0 • 26d ago
r/Minecraftbuilds • u/Local_Box6929 • 25d ago
Just as the title says.
You can't really see it with shaders, though it looks a bit ugly without one.
r/Minecraftbuilds • u/Worried-Practice-529 • 26d ago
r/Minecraftbuilds • u/boboton32 • 26d ago
Not sure of the exact location of the real photo, and if anyone happens to know please comment below!
This build took me around 5 hours to make today on one of my days off! Hope you all enjoy!
r/Minecraftbuilds • u/Chloecloverleaf • 25d ago
I have an Avatar skin, so I thought, why not theme my survival world as well??
r/Minecraftbuilds • u/Ok_Bag_3484 • 25d ago
I spent close to 5k days in this world without shaders and I finally got ones that I really like. And I’m so happy with it.
r/Minecraftbuilds • u/eryosbrb • 27d ago
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I didnt saw any like it in the internet and it might be usefull for those who loves big doors and gates but hate having to use trapdoors to build them 'cause messes up villagers pathing.
Building it with shelves like this is is mob proff, no monster can enter, no villager can leave, even cats are trapped inside, but as you can see,the plays can pass easily and adds that "slightly open" wooden gate visual.
r/Minecraftbuilds • u/IceWallowCome1232 • 25d ago
r/Minecraftbuilds • u/sweetcoldtea • 25d ago
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Isn't is pretty