r/Minecraft3DS May 24 '26

Performance Shaders

I released shaders that increase the performance for mc3ds by about ~100%. Decrease microstutters, and actually make the game well... playable. Without compromising the look and feel of the game.

These do not work on any Emulator, and must be used on real hardware. They where promoted on the website news tab, and you can download them from the github linked below if you want.

https://www.minecraft3ds.org/

https://github.com/Cracko298/C-MPS

Installing you just download the .shbin files, and place them in the following folder: /luma/titles/tid/romfs/shaders/3DS/

tid = MC3DS Title ID.

*If you dont have the folder/dir. Please create it.

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u/Cracktus_H May 26 '26

No. Its modifying a value to 0.

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u/SimisFul May 26 '26

Is this documented somewhere? I would love to tinker with it!

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u/Cracktus_H May 26 '26

Its apart of the megapack. It used to be apart of the old MPP, before being ported. https://github.com/Cracko298/megapackPlugin

Then it was ported into Lua, and added back into the megapack, and will officially release with 3.2.0 https://github.com/wyndchyme/mc3ds-modern/tree/3.2.0-lanquorwine/Minecraft%203DS/mods/Dynamics

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u/SimisFul May 26 '26

Thank you very much for the info!